Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef COMMENTARYDIALOG_H
#define COMMENTARYDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/Frame.h"
#include "utlvector.h"
#include <vgui/KeyCode.h>
class CGameChapterPanel; class CSkillSelectionDialog;
//-----------------------------------------------------------------------------
// Purpose: Handles selection of commentary mode on/off
//-----------------------------------------------------------------------------
class CCommentaryDialog : public vgui::Frame { DECLARE_CLASS_SIMPLE( CCommentaryDialog, vgui::Frame );
public: explicit CCommentaryDialog(vgui::Panel *parent); ~CCommentaryDialog();
virtual void OnClose( void ); virtual void OnCommand( const char *command ); virtual void OnKeyCodePressed(vgui::KeyCode code); };
//-----------------------------------------------------------------------------
// Purpose: Small dialog to remind players on method of changing commentary mode
//-----------------------------------------------------------------------------
class CPostCommentaryDialog : public vgui::Frame { DECLARE_CLASS_SIMPLE( CPostCommentaryDialog, vgui::Frame );
public: explicit CPostCommentaryDialog(vgui::Panel *parent); ~CPostCommentaryDialog();
virtual void OnFinishedClose( void ); virtual void OnKeyCodePressed(vgui::KeyCode code);
private: bool m_bResetPaintRestrict; };
#endif // COMMENTARYDIALOG_H
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