Counter Strike : Global Offensive Source Code
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  1. //===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //===========================================================================//
  7. #ifndef NETWORKSTRINGTABLE_CLIENTDLL_H
  8. #define NETWORKSTRINGTABLE_CLIENTDLL_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. #include "networkstringtabledefs.h"
  13. extern INetworkStringTableContainer *networkstringtable;
  14. // String tables used by the client DLL
  15. // (see InstallStringTableCallback for where they're initialized)
  16. extern INetworkStringTable *g_StringTableVguiScreen;
  17. extern INetworkStringTable *g_StringTableEffectDispatch;
  18. extern INetworkStringTable *g_StringTableMaterials;
  19. extern INetworkStringTable *g_pStringTableInfoPanel;
  20. extern INetworkStringTable *g_pStringTableClientSideChoreoScenes;
  21. #endif // NETWORKSTRINGTABLE_CLIENTDLL_H