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//===== Copyright � 1996-2008, Valve Corporation, All rights reserved. ======//
//
// Purpose: Tip display during level loads.
//
//===========================================================================//
#include "loadingtippanel.h"
#include "filesystem.h"
#include "keyvalues.h"
#include "vgui/isurface.h"
#include "EngineInterface.h"
#include "vstdlib/random.h"
#include "fmtstr.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
ConVar ui_loading_tip_refresh( "ui_loading_tip_refresh", "5", FCVAR_DEVELOPMENTONLY ); ConVar ui_loading_tip_f1( "ui_loading_tip_f1", "0.05", FCVAR_DEVELOPMENTONLY ); ConVar ui_loading_tip_f2( "ui_loading_tip_f2", "0.40", FCVAR_DEVELOPMENTONLY );
//--------------------------------------------------------------------------------------------------------
CLoadingTipPanel::CLoadingTipPanel( Panel *pParent ) : EditablePanel( pParent, "loadingtippanel" ) { m_flLastTipTime = 0.f; m_iCurrentTip = 0; m_pTipIcon = NULL;
m_smearColor = Color( 0, 0, 0, 255 );
SetupTips(); }
//--------------------------------------------------------------------------------------------------------
CLoadingTipPanel::~CLoadingTipPanel() { }
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme );
m_smearColor = pScheme->GetColor( "Frame.SmearColor", Color( 0, 0, 0, 225 ) );
ReloadScheme(); }
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::ReloadScheme( void ) { LoadControlSettings( "Resource/UI/loadingtippanel.res" );
m_pTipIcon = dynamic_cast< vgui::ImagePanel* >( FindChildByName( "TipIcon" ) );
NextTip(); }
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::SetupTips( void ) { #ifdef _DEMO
KeyValues *pKV = new KeyValues( "Tips" ); KeyValues::AutoDelete autodelete( pKV ); if ( !pKV->LoadFromFile( g_pFullFileSystem, "scripts/tips.txt", "GAME" ) ) { AssertMsg( false, "failed to load tips!" ); return; }
for ( KeyValues *pKey = pKV->FindKey( "SurvivorTips" )->GetFirstSubKey(); pKey; pKey = pKey->GetNextKey() ) { sTipInfo info; V_strncpy( info.szTipTitle, "", MAX_TIP_LENGTH ); V_strncpy( info.szTipString, pKey->GetName(), MAX_TIP_LENGTH ); V_strncpy( info.szTipImage, "achievements/ACH_SURVIVE_BRIDGE", MAX_TIP_LENGTH ); m_Tips.AddToTail( info ); } #else
TitleAchievementsDescription_t const *desc = g_pMatchFramework->GetMatchTitle()->DescribeTitleAchievements(); for ( ; desc->m_szAchievementName; ++desc ) { sTipInfo info; V_snprintf( info.szTipTitle, MAX_TIP_LENGTH, "#%s_NAME", desc->m_szAchievementName ); V_snprintf( info.szTipString, MAX_TIP_LENGTH, "#%s_DESC", desc->m_szAchievementName ); V_snprintf( info.szTipImage, MAX_TIP_LENGTH, "achievements/%s", desc->m_szAchievementName ); m_Tips.AddToTail( info ); } #endif
}
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::NextTip( void ) { if ( !IsEnabled() ) return;
if ( !m_Tips.Count() ) return;
if ( !m_flLastTipTime ) { // Initialize timer on first render
m_flLastTipTime = Plat_FloatTime(); return; }
if ( Plat_FloatTime() - m_flLastTipTime < ui_loading_tip_refresh.GetFloat() ) return;
m_flLastTipTime = Plat_FloatTime();
m_iCurrentTip = RandomInt( 0, m_Tips.Count() - 1 ); if ( !m_Tips.IsValidIndex( m_iCurrentTip ) ) return;
sTipInfo info = m_Tips[m_iCurrentTip];
if ( m_pTipIcon ) { m_pTipIcon->SetImage( info.szTipImage ); } SetControlString( "TipTitle", info.szTipTitle ); SetControlString( "TipText", info.szTipString );
// Set our control visible
SetVisible( true ); }
#define TOP_BORDER_HEIGHT 21
#define BOTTOM_BORDER_HEIGHT 21
int CLoadingTipPanel::DrawSmearBackgroundFade( int x0, int y0, int x1, int y1 ) { int wide = x1 - x0; int tall = y1 - y0;
int topTall = scheme()->GetProportionalScaledValue( TOP_BORDER_HEIGHT ); int bottomTall = scheme()->GetProportionalScaledValue( BOTTOM_BORDER_HEIGHT );
float f1 = ui_loading_tip_f1.GetFloat(); float f2 = ui_loading_tip_f2.GetFloat();
topTall = 1.00f * topTall; bottomTall = 1.00f * bottomTall;
int middleTall = tall - ( topTall + bottomTall ); if ( middleTall < 0 ) { middleTall = 0; }
surface()->DrawSetColor( m_smearColor );
y0 += topTall;
if ( middleTall ) { // middle
surface()->DrawFilledRectFade( x0, y0, x0 + f1*wide, y0 + middleTall, 0, 255, true ); surface()->DrawFilledRectFade( x0 + f1*wide, y0, x0 + f2*wide, y0 + middleTall, 255, 255, true ); surface()->DrawFilledRectFade( x0 + f2*wide, y0, x0 + wide, y0 + middleTall, 255, 0, true ); y0 += middleTall; }
return topTall + middleTall + bottomTall; }
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::PaintBackground( void ) { BaseClass::PaintBackground();
DrawSmearBackgroundFade( 0, -scheme()->GetProportionalScaledValue( 20 ), GetWide(), GetTall() );
}
void PrecacheLoadingTipIcons() { TitleAchievementsDescription_t const *desc = g_pMatchFramework->GetMatchTitle()->DescribeTitleAchievements(); for ( ; desc->m_szAchievementName; ++desc ) { CFmtStr imageString( "vgui/achievements/%s", desc->m_szAchievementName ); int nImageId = vgui::surface()->DrawGetTextureId( imageString ); if ( nImageId == -1 ) { nImageId = vgui::surface()->CreateNewTextureID(); vgui::surface()->DrawSetTextureFile( nImageId, imageString, true, false ); } } }
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