Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef AI_RESPONSESYSTEM_H
#define AI_RESPONSESYSTEM_H
#include "utlvector.h"
#ifdef _WIN32
#pragma once
#endif
#include "ai_criteria.h"
#include "../../public/responserules/response_types.h"
// using ResponseRules::IResponseFilter;
// using ResponseRules::IResponseSystem;
ResponseRules::IResponseSystem *PrecacheCustomResponseSystem( const char *scriptfile ); ResponseRules::IResponseSystem *BuildCustomResponseSystemGivenCriteria( const char *pszBaseFile, const char *pszCustomName, AI_CriteriaSet &criteriaSet, float flCriteriaScore ); void DestroyCustomResponseSystems();
class ISaveRestoreBlockHandler *GetDefaultResponseSystemSaveRestoreBlockHandler(); class ISaveRestoreOps *GetResponseSystemSaveRestoreOps();
#endif // AI_RESPONSESYSTEM_H
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