Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// nav_edit.cpp
// Implementation of Navigation Mesh edit mode
// Author: Michael Booth, 2003-2004
#include "cbase.h"
#include "nav_mesh.h"
#include "cs_nav_pathfind.h"
#include "cs_nav_node.h"
#include "nav_colors.h"
#include "Color.h"
#include "tier0/vprof.h"
#include "collisionutils.h"
ConVar nav_show_area_info( "nav_show_area_info", "0.5", FCVAR_GAMEDLL, "Duration in seconds to show nav area ID and attributes while editing" ); ConVar nav_snap_to_grid( "nav_snap_to_grid", "0", FCVAR_GAMEDLL, "Snap to the nav generation grid when creating new nav areas" ); ConVar nav_create_place_on_ground( "nav_create_place_on_ground", "0", FCVAR_GAMEDLL, "If true, nav areas will be placed flush with the ground when created by hand." );
#if DEBUG_NAV_NODES
extern ConVar nav_show_nodes; #endif // DEBUG_NAV_NODES
//--------------------------------------------------------------------------------------------------------------
void EditNav_Precache(void *pUser) { CBaseEntity::PrecacheScriptSound( "Bot.EditSwitchOn" ); CBaseEntity::PrecacheScriptSound( "EDIT_TOGGLE_PLACE_MODE" ); CBaseEntity::PrecacheScriptSound( "Bot.EditSwitchOff" ); CBaseEntity::PrecacheScriptSound( "EDIT_PLACE_PICK" ); CBaseEntity::PrecacheScriptSound( "EDIT_DELETE" ); CBaseEntity::PrecacheScriptSound( "EDIT.ToggleAttribute" ); CBaseEntity::PrecacheScriptSound( "EDIT_SPLIT.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SPLIT.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_MERGE.Enable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MERGE.Disable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK.Enable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK.Disable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK_UNNAMED.Enable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK_UNNAMED.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK_UNNAMED.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_CONNECT.AllDirections" ); CBaseEntity::PrecacheScriptSound( "EDIT_CONNECT.Added" ); CBaseEntity::PrecacheScriptSound( "EDIT_DISCONNECT.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_DISCONNECT.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SPLICE.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SPLICE.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SELECT_CORNER.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SELECT_CORNER.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_MOVE_CORNER.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_MOVE_CORNER.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_BEGIN_AREA.Creating" ); CBaseEntity::PrecacheScriptSound( "EDIT_BEGIN_AREA.NotCreating" ); CBaseEntity::PrecacheScriptSound( "EDIT_END_AREA.Creating" ); CBaseEntity::PrecacheScriptSound( "EDIT_END_AREA.NotCreating" ); CBaseEntity::PrecacheScriptSound( "EDIT_WARP_TO_MARK" ); }
#ifdef CSTRIKE_DLL
PRECACHE_REGISTER_FN( EditNav_Precache ); #endif
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