Counter Strike : Global Offensive Source Code
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//===== Copyright � Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#include "baseentity.h"
#pragma once
class CPointHidingSpot : public CServerOnlyPointEntity { DECLARE_CLASS( CPointHidingSpot, CServerOnlyPointEntity ) public: CPointHidingSpot(); DECLARE_DATADESC();
virtual void Activate() OVERRIDE; virtual void UpdateOnRemove() OVERRIDE; void PostActivateSetupThink(); void DetachFromHidingSpot(); protected: CNavArea *m_pNavArea; // nav our hiding spot is associated with
HidingSpot *m_pSpot; };
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