Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
class CSurroundTest : public CPointEntity { public: DECLARE_CLASS( CSurroundTest, CPointEntity );
void FireCorrectOutput( inputdata_t &inputdata ); void Spawn( void );
private: COutputEvent m_On2Speakers; COutputEvent m_On4Speakers; COutputEvent m_On51Speakers;
DECLARE_DATADESC(); };
LINK_ENTITY_TO_CLASS( point_surroundtest, CSurroundTest );
BEGIN_DATADESC( CSurroundTest ) DEFINE_INPUTFUNC( FIELD_VOID, "FireCorrectOutput", FireCorrectOutput ), DEFINE_OUTPUT( m_On2Speakers, "On2Speakers" ), DEFINE_OUTPUT( m_On4Speakers, "On4Speakers" ), DEFINE_OUTPUT( m_On51Speakers, "On51Speakers" ), END_DATADESC()
enum { SND_SURROUND_HEADPHONES = 0, SND_SURROUND_2SPEAKERS = 2, SND_SURROUND_4SPEAKERS = 4, SND_SURROUND_51SPEAKERS, };
void CSurroundTest::FireCorrectOutput( inputdata_t &inputdata ) { ConVar const *pSurroundCVar = cvar->FindVar( "snd_surround_speakers" );
if ( pSurroundCVar ) { int iSetting = pSurroundCVar->GetInt(); if ( iSetting == SND_SURROUND_HEADPHONES || iSetting == SND_SURROUND_2SPEAKERS ) { m_On2Speakers.FireOutput( this, this ); } else if ( iSetting == SND_SURROUND_4SPEAKERS ) { m_On4Speakers.FireOutput( this, this ); } else if ( iSetting == SND_SURROUND_51SPEAKERS ) { m_On51Speakers.FireOutput( this, this ); } } }
void CSurroundTest::Spawn( void ) { BaseClass::Spawn(); }
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