Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef TE_SHOTGUN_SHOT_H
  7. #define TE_SHOTGUN_SHOT_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. void TE_FireBullets(
  12. int iPlayerIndex,
  13. uint16 nItemDefIndex,
  14. const Vector &vOrigin,
  15. const QAngle &vAngles,
  16. int iWeaponID,
  17. int iMode,
  18. int iSeed,
  19. float fInaccuracy,
  20. float fSpread,
  21. float fAccuracyFishtail,
  22. int iSoundType,
  23. float flRecoilIndex
  24. );
  25. void TE_PlantBomb( int iPlayerIndex, const Vector &vOrigin, PlantBombOption_t option );
  26. #endif // TE_SHOTGUN_SHOT_H