Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef TE_SHOTGUN_SHOT_H
#define TE_SHOTGUN_SHOT_H
#ifdef _WIN32
#pragma once
#endif
void TE_FireBullets( int iPlayerIndex, uint16 nItemDefIndex, const Vector &vOrigin, const QAngle &vAngles, int iWeaponID, int iMode, int iSeed, float fInaccuracy, float fSpread, float fAccuracyFishtail, int iSoundType, float flRecoilIndex );
void TE_PlantBomb( int iPlayerIndex, const Vector &vOrigin, PlantBombOption_t option );
#endif // TE_SHOTGUN_SHOT_H
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