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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "baseentity.h"
#include "sendproxy.h"
#include "ragdoll_shared.h"
#include "ai_basenpc.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
class CRagdollManager : public CBaseEntity { public: DECLARE_CLASS( CRagdollManager, CBaseEntity ); DECLARE_SERVERCLASS(); DECLARE_DATADESC();
CRagdollManager();
virtual void Activate(); virtual int UpdateTransmitState();
void InputSetMaxRagdollCount(inputdata_t &data);
int DrawDebugTextOverlays(void);
public:
void UpdateCurrentMaxRagDollCount();
CNetworkVar( int, m_iCurrentMaxRagdollCount );
int m_iMaxRagdollCount;
bool m_bSaveImportant; };
IMPLEMENT_SERVERCLASS_ST_NOBASE( CRagdollManager, DT_RagdollManager ) SendPropInt( SENDINFO( m_iCurrentMaxRagdollCount ), 6 ), END_SEND_TABLE()
LINK_ENTITY_TO_CLASS( game_ragdoll_manager, CRagdollManager );
BEGIN_DATADESC( CRagdollManager )
DEFINE_FIELD( m_iCurrentMaxRagdollCount, FIELD_INTEGER ), DEFINE_KEYFIELD( m_iMaxRagdollCount, FIELD_INTEGER, "MaxRagdollCount" ),
DEFINE_KEYFIELD( m_bSaveImportant, FIELD_BOOLEAN, "SaveImportant" ),
DEFINE_INPUTFUNC( FIELD_INTEGER, "SetMaxRagdollCount", InputSetMaxRagdollCount ),
END_DATADESC()
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CRagdollManager::CRagdollManager( void ) { m_iMaxRagdollCount = -1; m_iCurrentMaxRagdollCount = -1; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pInfo -
// Output : int
//-----------------------------------------------------------------------------
int CRagdollManager::UpdateTransmitState() { return SetTransmitState( FL_EDICT_ALWAYS ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CRagdollManager::Activate() { BaseClass::Activate(); UpdateCurrentMaxRagDollCount(); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
void CRagdollManager::UpdateCurrentMaxRagDollCount() { m_iCurrentMaxRagdollCount = m_iMaxRagdollCount; s_RagdollLRU.SetMaxRagdollCount( m_iCurrentMaxRagdollCount ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
void CRagdollManager::InputSetMaxRagdollCount(inputdata_t &inputdata) { m_iMaxRagdollCount = inputdata.value.Int(); UpdateCurrentMaxRagDollCount(); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
bool RagdollManager_SaveImportant( CAI_BaseNPC *pNPC ) { #ifdef HL2_DLL
CRagdollManager *pEnt = (CRagdollManager *)gEntList.FindEntityByClassname( NULL, "game_ragdoll_manager" );
if ( pEnt == NULL ) return false;
if ( pEnt->m_bSaveImportant ) { if ( pNPC->Classify() == CLASS_PLAYER_ALLY || pNPC->Classify() == CLASS_PLAYER_ALLY_VITAL ) { return true; } } #endif
return false; }
//-----------------------------------------------------------------------------
// Purpose: Draw any debug text overlays
// Output : Current text offset from the top
//-----------------------------------------------------------------------------
int CRagdollManager::DrawDebugTextOverlays( void ) { int text_offset = BaseClass::DrawDebugTextOverlays();
if (m_debugOverlays & OVERLAY_TEXT_BIT) { char tempstr[512];
// print max ragdoll count
Q_snprintf(tempstr,sizeof(tempstr),"max ragdoll count: %d", m_iCurrentMaxRagdollCount.Get()); EntityText(text_offset,tempstr,0); text_offset++; } return text_offset; }
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