|
|
//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "basetempentity.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose: Dispatches Fizz tempentity
//-----------------------------------------------------------------------------
class CTEFizz : public CBaseTempEntity { public: DECLARE_CLASS( CTEFizz, CBaseTempEntity );
CTEFizz( const char *name ); virtual ~CTEFizz( void );
virtual void Test( const Vector& current_origin, const QAngle& current_angles );
virtual void Precache( void );
DECLARE_SERVERCLASS();
public: CNetworkVar( int, m_nEntity ); CNetworkVar( int, m_nModelIndex ); CNetworkVar( int, m_nDensity ); CNetworkVar( int, m_nCurrent ); };
//-----------------------------------------------------------------------------
// Purpose:
// Input : *name -
//-----------------------------------------------------------------------------
CTEFizz::CTEFizz( const char *name ) : CBaseTempEntity( name ) { m_nEntity = 0; m_nModelIndex = 0; m_nDensity = 0; m_nCurrent = 0; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CTEFizz::~CTEFizz( void ) { }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *current_origin -
// *current_angles -
//-----------------------------------------------------------------------------
void CTEFizz::Test( const Vector& current_origin, const QAngle& current_angles ) { // Fill in data
m_nModelIndex = CBaseEntity::PrecacheModel( "sprites/bubble.vmt" );; m_nDensity = 200; m_nEntity = 1; m_nCurrent = 100;
CBroadcastRecipientFilter filter; Create( filter, 0.0 ); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CTEFizz::Precache( void ) { CBaseEntity::PrecacheModel( "sprites/bubble.vmt" ); }
IMPLEMENT_SERVERCLASS_ST(CTEFizz, DT_TEFizz) SendPropInt( SENDINFO(m_nEntity), MAX_EDICT_BITS, SPROP_UNSIGNED ), SendPropModelIndex( SENDINFO(m_nModelIndex) ), SendPropInt( SENDINFO(m_nDensity), 8, SPROP_UNSIGNED ), SendPropInt(SENDINFO(m_nCurrent), 16 ), END_SEND_TABLE()
// Singleton to fire TEFizz objects
static CTEFizz g_TEFizz( "Fizz" );
void TE_Fizz( IRecipientFilter& filter, float delay, const CBaseEntity *entity, int modelindex, int density, int current ) { Assert( entity );
g_TEFizz.m_nEntity = ENTINDEX( (edict_t *)entity->edict() ); g_TEFizz.m_nModelIndex = modelindex; g_TEFizz.m_nDensity = density; g_TEFizz.m_nCurrent = current;
// Send it over the wire
g_TEFizz.Create( filter, delay ); }
|