Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $Workfile: $
  6. // $Date: $
  7. //
  8. //-----------------------------------------------------------------------------
  9. // $Log: $
  10. //
  11. // $NoKeywords: $
  12. //=============================================================================//
  13. #ifndef MAPPOINT_H
  14. #define MAPPOINT_H
  15. #pragma once
  16. #include "MapAtom.h"
  17. class CMapPoint : public CMapAtom
  18. {
  19. typedef CMapAtom BaseClass;
  20. public:
  21. CMapPoint(void);
  22. virtual void GetOrigin(Vector& pfOrigin) const;
  23. virtual void SetOrigin(Vector& pfOrigin);
  24. protected:
  25. void DoTransform(const VMatrix &matrix);
  26. Vector m_Origin;
  27. };
  28. #endif // MAPPOINT_H