Counter Strike : Global Offensive Source Code
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  1. //========== Copyright (c) Valve Corporation, All rights reserved. ==========//
  2. #include "common_ps_fxc.h"
  3. sampler InputTexture : register( s0 );
  4. struct PS_INPUT
  5. {
  6. float2 texCoord : TEXCOORD0;
  7. };
  8. float4 main( PS_INPUT i ) : COLOR
  9. {
  10. float4 input=tex2D( InputTexture, i.texCoord );
  11. return FinalOutput( float4(input.xyz,1), 0, PIXEL_FOG_TYPE_NONE, TONEMAP_SCALE_NONE );
  12. }