Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2008, Valve Corporation, All rights reserved. =====//
  2. //
  3. // Dme version of a bone weight as in QC $WeightList
  4. //
  5. //===========================================================================//
  6. #include "datamodel/dmelementfactoryhelper.h"
  7. #include "mdlobjects/dmeboneweight.h"
  8. // memdbgon must be the last include file in a .cpp file!!!
  9. #include "tier0/memdbgon.h"
  10. //-----------------------------------------------------------------------------
  11. // Expose this class to the scene database
  12. //-----------------------------------------------------------------------------
  13. IMPLEMENT_ELEMENT_FACTORY( DmeBoneWeight, CDmeBoneWeight );
  14. //-----------------------------------------------------------------------------
  15. //
  16. //-----------------------------------------------------------------------------
  17. void CDmeBoneWeight::OnConstruction()
  18. {
  19. m_flWeight.Init( this, "weight" );
  20. }
  21. //-----------------------------------------------------------------------------
  22. //
  23. //-----------------------------------------------------------------------------
  24. void CDmeBoneWeight::OnDestruction()
  25. {
  26. }