Counter Strike : Global Offensive Source Code
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//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef IGAMEUIFUNCS_H
#define IGAMEUIFUNCS_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui/KeyCode.h"
abstract_class IGameUIFuncs { public: virtual bool IsKeyDown( const char *keyname, bool& isdown ) = 0; virtual const char *GetBindingForButtonCode( ButtonCode_t code ) = 0; virtual ButtonCode_t GetButtonCodeForBind( const char *pBind, int userId = -1 ) = 0; virtual void GetVideoModes( struct vmode_s **liststart, int *count ) = 0; virtual void SetFriendsID( uint friendsID, const char *friendsName ) = 0; virtual void GetDesktopResolution( int &width, int &height ) = 0; virtual bool IsConnectedToVACSecureServer() = 0; };
#define VENGINE_GAMEUIFUNCS_VERSION "VENGINE_GAMEUIFUNCS_VERSION005"
#endif // IGAMEUIFUNCS_H
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