Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef CAPTIONCOMPILER_H
#define CAPTIONCOMPILER_H
#ifdef _WIN32
#pragma once
#endif
#include "datamap.h"
#include "checksum_crc.h"
#define MAX_BLOCK_BITS 13
#define MAX_BLOCK_SIZE (1<<MAX_BLOCK_BITS )
#define COMPILED_CAPTION_FILEID MAKEID( 'V', 'C', 'C', 'D' )
#define COMPILED_CAPTION_VERSION 1
#pragma pack(1)
struct CompiledCaptionHeader_t { DECLARE_BYTESWAP_DATADESC() int magic; int version; int numblocks; int blocksize; int directorysize; int dataoffset; };
struct CaptionLookup_t { DECLARE_BYTESWAP_DATADESC() unsigned int hash; int blockNum; unsigned short offset; unsigned short length;
void SetHash( char const *string ) { int len = Q_strlen( string ); char *tempstr = (char *)stackalloc( len + 1 ); Q_strncpy( tempstr, string, len + 1 ); Q_strlower( tempstr ); CRC32_t temp; CRC32_Init( &temp ); CRC32_ProcessBuffer( &temp, tempstr, len ); CRC32_Final( &temp );
hash = ( unsigned int )temp; } }; #pragma pack()
class CCaptionLookupLess { public: bool Less( const CaptionLookup_t& lhs, const CaptionLookup_t& rhs, void *pContext ) { return lhs.hash < rhs.hash; } };
struct CaptionBlock_t { byte data[ MAX_BLOCK_SIZE ]; };
// For swapping compiled caption files
bool SwapClosecaptionFile( void *pData ); int UpdateOrCreateCaptionFile( const char *pSourceName, char *pTargetName, int targetLen, bool bForce = false );
#endif // CAPTIONCOMPILER_H
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