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//========= Copyright � 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef INOTIFYUI_H
#define INOTIFYUI_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/utlvector.h"
#include "datamodel/idatamodel.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CDmElement;
//-----------------------------------------------------------------------------
// Interface used to allow tools to deal with dynamic choice lists
//-----------------------------------------------------------------------------
struct IntChoice_t { int m_nValue; const char *m_pChoiceString; };
struct StringChoice_t { const char *m_pValue; const char *m_pChoiceString; };
struct ElementChoice_t { ElementChoice_t() {} ElementChoice_t( CDmElement *pValue, const char *pChoiceString = NULL ) : m_pValue( pValue ), m_pChoiceString( pChoiceString ) {} CDmElement *m_pValue; const char *m_pChoiceString; };
typedef CUtlVector<IntChoice_t> IntChoiceList_t; typedef CUtlVector<StringChoice_t> StringChoiceList_t; typedef CUtlVector<ElementChoice_t> ElementChoiceList_t;
//-----------------------------------------------------------------------------
// Interface used to call back out of the element properties panels
// to communicate with external systems
//-----------------------------------------------------------------------------
enum DmeControlsNotifySource_t { NOTIFY_SOURCE_PROPERTIES_TREE = NOTIFY_SOURCE_FIRST_DME_CONTROL_SOURCE, NOTIFY_SOURCE_FILE_LIST_MANAGER, NOTIFY_SOURCE_PRESET_GROUP_EDITOR, };
//-----------------------------------------------------------------------------
// Utility scope guards
//-----------------------------------------------------------------------------
DEFINE_SOURCE_UNDO_SCOPE_GUARD( ElementTree, NOTIFY_SOURCE_PROPERTIES_TREE ); DEFINE_SOURCE_NOTIFY_SCOPE_GUARD( ElementTree, NOTIFY_SOURCE_PROPERTIES_TREE );
class IElementPropertiesChoices { public: // For boolean choice lists. Return false if it's an unknown choice list type
// Element, attribute specifies the attribute we're editing.
// bArray element is true if the attribute is an array attribute and we're editing one of its elements
virtual bool GetBoolChoiceList( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, const char *pChoiceStrings[2] ) = 0;
// For integer choice lists. Return false if it's an unknown choice list type
virtual bool GetIntChoiceList( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, IntChoiceList_t &list ) = 0;
// For string choice lists. Return false if it's an unknown choice list type
virtual bool GetStringChoiceList( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, StringChoiceList_t &list ) = 0;
// For element choice lists. Return false if it's an unknown choice list type
virtual bool GetElementChoiceList( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, ElementChoiceList_t &list ) = 0;
virtual const char *GetElementChoiceString( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, CDmElement *pValue ) = 0; };
//-----------------------------------------------------------------------------
// Default implementation of IElementPropertiesChoices
//-----------------------------------------------------------------------------
class CBaseElementPropertiesChoices : public IElementPropertiesChoices { public: virtual bool GetBoolChoiceList( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, const char *pChoiceStrings[2] ) { return false; }
virtual bool GetIntChoiceList( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, IntChoiceList_t &list ) { return false; }
virtual bool GetStringChoiceList( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, StringChoiceList_t &list ) { return false; }
virtual bool GetElementChoiceList( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, ElementChoiceList_t &list ) { return false; } virtual const char *GetElementChoiceString( const char *pChoiceListType, CDmElement *pElement, const char *pAttributeName, bool bArrayElement, CDmElement *pValue ) { return NULL; } };
#endif // INOTIFYUI_H
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