Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef BASESTATUSBAR_H
#define BASESTATUSBAR_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/EditablePanel.h"
#include "datamodel/dmehandle.h"
class CDmeClip; class CMovieDoc; class CConsolePage; namespace vgui { class Label; }
class CBaseStatusBar : public vgui::EditablePanel { DECLARE_CLASS_SIMPLE( CBaseStatusBar, vgui::EditablePanel ) public: CBaseStatusBar( vgui::Panel *parent, char const *panelName );
private: void UpdateMemoryUsage( float mbUsed ); virtual void PerformLayout(); virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
virtual void OnThink();
CConsolePage *m_pConsole; vgui::Label *m_pLabel; vgui::Label *m_pMemory; vgui::Label *m_pFPS; vgui::Label *m_pGameTime; float m_flLastFPSSnapShot; };
#endif // BASESTATUSBAR_H
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