Counter Strike : Global Offensive Source Code
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//----------------------------------------------------------------------------- // RESOURCEFILE.VPC // // Project Script //-----------------------------------------------------------------------------
$macro SRCDIR ".." $include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration { $PreBuildEvent { // $CommandLine "schemacompiler -schproj resourcefile.schproj2" "\n" "$BASE" } }
$Project "resourcefile" { $Folder "Source Files" { $File "resourcedictionary.cpp" $File "resourcefile.cpp" $File "resourceintrospection.cpp" $File "resourcestream.cpp" }
// TODO: VPC should keep the schproj2 in sync with this $Folder "Schema Headers" { $File "$SRCDIR\public\resourcefile\schema\particles.g.h" $File "$SRCDIR\public\resourcefile\schema\resourceextreflist.g.h" $File "$SRCDIR\public\resourcefile\schema\resourceidlist.g.h" $File "$SRCDIR\public\resourcefile\schema\sheet.g.h" }
$Folder "Schema Script" { $File "resourcefile.schproj2" } $Folder "Header Files" { }
$Folder "Public Header Files" { $File "$SRCDIR\public\resourcefile\schema.h"
$File "$SRCDIR\public\resourcefile\resourcedictionary.h" $File "$SRCDIR\public\resourcefile\resourcefile.h" $File "$SRCDIR\public\resourcefile\resourceintrospection.h" $File "$SRCDIR\public\resourcefile\resourcestream.h" $File "$SRCDIR\public\resourcefile\resourcetype.h" } }
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