Counter Strike : Global Offensive Source Code
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  1. // stdafx.cpp : source file that includes just the standard includes
  2. // scaleformui.pch will be the pre-compiled header
  3. // stdafx.obj will contain the pre-compiled type information
  4. #include "stdafx.h"
  5. // NOTE: This must be the last file included!!!
  6. #include "tier0/memdbgon.h"
  7. // TODO: reference any additional headers you need in STDAFX.H
  8. // and not in this file