Counter Strike : Global Offensive Source Code
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//----------------------------------------------------------------------------- // source_base.vpc // // This is the base VPC file that is included by all others, on all platforms. // // Project Script //-----------------------------------------------------------------------------
// Set which branch we are building out of. // This is one file we expect to be different between branches and so it must be merged carefully
// Rel branch: $Conditional CSTRIKE_TRUNK_BUILD "0" $Conditional CSTRIKE_STAGING_BUILD "0" $Conditional CSTRIKE_REL_BUILD "1"
// Telemetry is disabled in rel, unless you use /DRAD_TELEMETRY_ENABLED on the vpc command line. $Conditional RAD_TELEMETRY_DISABLED "1" [ $CSTRIKE_REL_BUILD && !$RAD_TELEMETRY_ENABLED ]
$Configuration "Debug" { $Compiler { // Pass on appropriate branch define to preprocessor $PreprocessorDefinitions "VPC" $PreprocessorDefinitions "$BASE;CSTRIKE_TRUNK_BUILD=1" [ $CSTRIKE_TRUNK_BUILD ] $PreprocessorDefinitions "$BASE;CSTRIKE_STAGING_BUILD=1" [ $CSTRIKE_STAGING_BUILD ] $PreprocessorDefinitions "$BASE;CSTRIKE_REL_BUILD=1" [ $CSTRIKE_REL_BUILD ] $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [ $RAD_TELEMETRY_DISABLED ] } }
$Configuration "Release" { $Compiler { // Pass on appropriate branch define to preprocessor $PreprocessorDefinitions "VPC" $PreprocessorDefinitions "$BASE;CSTRIKE_TRUNK_BUILD=1" [ $CSTRIKE_TRUNK_BUILD ] $PreprocessorDefinitions "$BASE;CSTRIKE_STAGING_BUILD=1" [ $CSTRIKE_STAGING_BUILD ] $PreprocessorDefinitions "$BASE;CSTRIKE_REL_BUILD=1" [ $CSTRIKE_REL_BUILD ] $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [ $RAD_TELEMETRY_DISABLED ] } }
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