Counter Strike : Global Offensive Source Code
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-- -- strict.lua -- checks uses of undeclared global variables -- All global variables must be 'declared' through a regular assignment -- (even assigning nil will do) in a main chunk before being used -- anywhere or assigned to inside a function. --
local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget
local mt = getmetatable(_G) if mt == nil then mt = {} setmetatable(_G, mt) end
mt.__declared = {}
local function what () local d = getinfo(3, "S") return d and d.what or "C" end
mt.__newindex = function (t, n, v) if not mt.__declared[n] then local w = what() if w ~= "main" and w ~= "C" then error("assign to undeclared variable '"..n.."'", 2) end mt.__declared[n] = true end rawset(t, n, v) end mt.__index = function (t, n) if not mt.__declared[n] and what() ~= "C" then error("variable '"..n.."' is not declared", 2) end return rawget(t, n) end
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