Counter Strike : Global Offensive Source Code
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63 lines
1.6 KiB

  1. //-----------------------------------------------------------------------------
  2. // VSTDLIB.INC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Project
  7. {
  8. $Folder "Source Files"
  9. {
  10. $File "xbox\___FirstModule.cpp" [$X360]
  11. $File "concommandhash.h"
  12. $File "coroutine.cpp" [!$X360]
  13. {
  14. $Configuration
  15. {
  16. $Compiler [!$PS3]
  17. {
  18. $BasicRuntimeChecks "Default"
  19. }
  20. }
  21. }
  22. $File "getstackptr64.masm" [$WIN64]
  23. {
  24. $Configuration
  25. {
  26. $CustomBuildStep
  27. {
  28. // General
  29. $CommandLine "$QUOTE$(VCInstallDir)bin\x86_amd64\ml64.exe$QUOTE /nologo /c /Fo$QUOTE$(IntDir)\$(InputName).obj$QUOTE $QUOTE$(InputPath)$QUOTE"
  30. $Description "Compiling GetStackPtr64.masm"
  31. $Outputs "$(IntDir)\$(InputName).obj"
  32. }
  33. }
  34. }
  35. $File "cvar.cpp"
  36. $File "jobthread.cpp"
  37. $File "keyvaluessystem.cpp"
  38. $File "processutils.cpp" [$WINDOWS]
  39. $File "random.cpp"
  40. $File "vcover.cpp"
  41. $File "eventsystem.cpp"
  42. $File "prx.cpp" [$PS3]
  43. $File "prxexport.cpp" [$PS3]
  44. $File "vstrtools.cpp"
  45. $File "vstdlib_strtools.cpp"
  46. }
  47. $Folder "Public Header Files"
  48. {
  49. $File "$SRCDIR\public\vstdlib\cvar.h"
  50. $File "$SRCDIR\public\vstdlib\coroutine.h"
  51. $File "$SRCDIR\public\vstdlib\jobthread.h"
  52. $File "$SRCDIR\public\vstdlib\ikeyvaluessystem.h"
  53. $File "$SRCDIR\public\vstdlib\iprocessutils.h"
  54. $File "$SRCDIR\public\tier1\mempool.h"
  55. $File "$SRCDIR\public\vstdlib\random.h"
  56. $File "$SRCDIR\public\vstdlib\vcover.h"
  57. $File "$SRCDIR\public\vstdlib\vstdlib.h"
  58. $File "$SRCDIR\public\vstdlib\ieventsystem.h"
  59. $File "$SRCDIR\public\vstdlib\vstrtools.h"
  60. }
  61. }