//========== Copyright � Valve Corporation, All rights reserved. ======== #ifndef VJOBS_ACCUMPOSE_SHARED_HDR #define VJOBS_ACCUMPOSE_SHARED_HDR #include "ps3/spu_job_shared.h" struct PS3BoneJobData; namespace job_accumpose{ typedef CellSpursJob128 JobDescriptor_t; struct JobParams_t { int m_testInt_IN; int m_testInt_OUT; }; inline JobParams_t * GetJobParams( void *pJob ) { return VjobGetJobParams< JobParams_t, JobDescriptor_t >( pJob ); } } #endif
//========== Copyright � Valve Corporation, All rights reserved. ========
#ifndef VJOBS_ACCUMPOSE_SHARED_HDR
#define VJOBS_ACCUMPOSE_SHARED_HDR
#include "ps3/spu_job_shared.h"
struct PS3BoneJobData;
namespace job_accumpose
{
typedef CellSpursJob128 JobDescriptor_t;
struct JobParams_t
int m_testInt_IN;
int m_testInt_OUT;
};
inline JobParams_t * GetJobParams( void *pJob )
return VjobGetJobParams< JobParams_t, JobDescriptor_t >( pJob );
}
#endif