Counter Strike : Global Offensive Source Code
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  1. /* this ALWAYS GENERATED file contains the definitions for the interfaces */
  2. /* File created by MIDL compiler version 7.00.0553 */
  3. /* Compiler settings for d3dcommon.idl:
  4. Oicf, W1, Zp8, env=Win64 (32b run), target_arch=AMD64 7.00.0553
  5. protocol : all , ms_ext, c_ext, robust
  6. error checks: allocation ref bounds_check enum stub_data
  7. VC __declspec() decoration level:
  8. __declspec(uuid()), __declspec(selectany), __declspec(novtable)
  9. DECLSPEC_UUID(), MIDL_INTERFACE()
  10. */
  11. /* @@MIDL_FILE_HEADING( ) */
  12. #pragma warning( disable: 4049 ) /* more than 64k source lines */
  13. /* verify that the <rpcndr.h> version is high enough to compile this file*/
  14. #ifndef __REQUIRED_RPCNDR_H_VERSION__
  15. #define __REQUIRED_RPCNDR_H_VERSION__ 475
  16. #endif
  17. /* verify that the <rpcsal.h> version is high enough to compile this file*/
  18. #ifndef __REQUIRED_RPCSAL_H_VERSION__
  19. #define __REQUIRED_RPCSAL_H_VERSION__ 100
  20. #endif
  21. #include "rpc.h"
  22. #include "rpcndr.h"
  23. #ifndef __RPCNDR_H_VERSION__
  24. #error this stub requires an updated version of <rpcndr.h>
  25. #endif // __RPCNDR_H_VERSION__
  26. #ifndef __d3dcommon_h__
  27. #define __d3dcommon_h__
  28. #if defined(_MSC_VER) && (_MSC_VER >= 1020)
  29. #pragma once
  30. #endif
  31. /* Forward Declarations */
  32. /* header files for imported files */
  33. #include "oaidl.h"
  34. #include "ocidl.h"
  35. #ifdef __cplusplus
  36. extern "C"{
  37. #endif
  38. /* interface __MIDL_itf_d3dcommon_0000_0000 */
  39. /* [local] */
  40. typedef
  41. enum D3D_DRIVER_TYPE
  42. { D3D_DRIVER_TYPE_UNKNOWN = 0,
  43. D3D_DRIVER_TYPE_HARDWARE = ( D3D_DRIVER_TYPE_UNKNOWN + 1 ) ,
  44. D3D_DRIVER_TYPE_REFERENCE = ( D3D_DRIVER_TYPE_HARDWARE + 1 ) ,
  45. D3D_DRIVER_TYPE_NULL = ( D3D_DRIVER_TYPE_REFERENCE + 1 ) ,
  46. D3D_DRIVER_TYPE_SOFTWARE = ( D3D_DRIVER_TYPE_NULL + 1 ) ,
  47. D3D_DRIVER_TYPE_WARP = ( D3D_DRIVER_TYPE_SOFTWARE + 1 )
  48. } D3D_DRIVER_TYPE;
  49. typedef
  50. enum D3D_FEATURE_LEVEL
  51. { D3D_FEATURE_LEVEL_9_1 = 0x9100,
  52. D3D_FEATURE_LEVEL_9_2 = 0x9200,
  53. D3D_FEATURE_LEVEL_9_3 = 0x9300,
  54. D3D_FEATURE_LEVEL_10_0 = 0xa000,
  55. D3D_FEATURE_LEVEL_10_1 = 0xa100,
  56. D3D_FEATURE_LEVEL_11_0 = 0xb000
  57. } D3D_FEATURE_LEVEL;
  58. DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);
  59. extern RPC_IF_HANDLE __MIDL_itf_d3dcommon_0000_0000_v0_0_c_ifspec;
  60. extern RPC_IF_HANDLE __MIDL_itf_d3dcommon_0000_0000_v0_0_s_ifspec;
  61. /* Additional Prototypes for ALL interfaces */
  62. /* end of Additional Prototypes */
  63. #ifdef __cplusplus
  64. }
  65. #endif
  66. #endif