Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef USERID_H
#define USERID_H
#ifdef _WIN32
#pragma once
#endif
#if !defined( INCLUDED_STEAM_STEAMUSERIDTYPES_H )
#include "SteamCommon.h"
#endif
#define IDTYPE_WON 0
#define IDTYPE_STEAM 1
#define IDTYPE_VALVE 2
#define IDTYPE_HLTV 3
#define IDTYPE_REPLAY 4
typedef struct USERID_s { int idtype;
union { TSteamGlobalUserID steamid; } uid;
// unsigned int clientip;
} USERID_t;
#endif // USERID_H
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