Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose: Outputs directly into a binary format
//
//=============================================================================
#ifndef DMSERIALIZERBINARY_H
#define DMSERIALIZERBINARY_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class IDataModel;
//-----------------------------------------------------------------------------
// Installation methods for standard serializers
//-----------------------------------------------------------------------------
void InstallBinarySerializer( IDataModel *pFactory );
#endif // DMSERIALIZERBINARY_H
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