Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
//--------------------------------------------------------------------------------------------------------------
// download.h
//
// Header file for optional HTTP asset downloading
// Author: Matthew D. Campbell ([email protected]), 2004
//--------------------------------------------------------------------------------------------------------------
#ifndef DOWNLOAD_H
#define DOWNLOAD_H
//--------------------------------------------------------------------------------------------------------------
// Function Prototypes
//--------------------------------------------------------------------------------------------------------------
void CL_HTTPStop_f(void); bool CL_DownloadUpdate(void); void CL_QueueDownload( const char *filename ); bool CL_FileReceived( const char *filename, unsigned int requestID, bool isReplayDemoFile ); bool CL_FileDenied( const char *filename, unsigned int requestID, bool isReplayDemoFile ); int CL_GetDownloadQueueSize(void); int CL_CanUseHTTPDownload(void); void CL_MarkMapAsUsingHTTPDownload(void); bool CL_ShouldRedownloadFile( const char *filename );
#endif // DOWNLOAD_H
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