Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "gametrace.h"
#include "server.h"
#include "eiface.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
void CGameTrace::SetEdict( edict_t *pEdict ) { m_pEnt = serverGameEnts->EdictToBaseEntity( pEdict ); }
edict_t* CGameTrace::GetEdict() const { return serverGameEnts->BaseEntityToEdict( m_pEnt ); }
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