Counter Strike : Global Offensive Source Code
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  1. //====== Copyright 1996-2005, Valve Corporation, All rights reserved. =======
  2. //
  3. // Purpose: Methods of IEngineTool visible only inside the engine
  4. //
  5. //=============================================================================
  6. #ifndef IENGINETOOLINTERNAL_H
  7. #define IENGINETOOLINTERNAL_H
  8. #include "toolframework/ienginetool.h"
  9. //-----------------------------------------------------------------------------
  10. // Purpose: Singleton implementation of external tools callback interface
  11. //-----------------------------------------------------------------------------
  12. class IEngineToolInternal : public IEngineTool
  13. {
  14. public:
  15. virtual void SetIsInGame( bool bIsInGame ) = 0;
  16. };
  17. #if !defined( DEICATED )
  18. extern IEngineToolInternal *g_pEngineToolInternal;
  19. #endif // !LINUX
  20. #endif // IENGINETOOLINTERNAL_H