Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

29 lines
619 B

  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. #ifndef VMODES_H
  9. #define VMODES_H
  10. #ifdef _WIN32
  11. #pragma once
  12. #endif
  13. //-----------------------------------------------------------------------------
  14. // Purpose:
  15. //-----------------------------------------------------------------------------
  16. struct viddef_t
  17. {
  18. unsigned int width;
  19. unsigned int height;
  20. int recalc_refdef; // if non-zero, recalc vid-based stuff
  21. int bits;
  22. };
  23. #endif //VMODES_H