Counter Strike : Global Offensive Source Code
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//----------------------------------------------------------------------------- // VAUDIO_CELT.VPC // // Project Script //-----------------------------------------------------------------------------
$Macro SRCDIR "..\..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,..\frame_encoder,..\celt,..\..\..\public,..\..\..\public\tier1,..\..,..\..\..\common,.\source\libcelt,..\..\audio\public" $PreprocessorDefinitions "$BASE;CELT_EXPORTS" } $Linker { $AdditionalLibraryDirectories "$BASE,source\osx" $SystemLibraries "iconv" [$OSXALL] } }
$Project "vaudio_celt" { $Folder "Source Files" { $File "$SRCDIR/tier1/interface.cpp" $File "../frame_encoder/voice_codec_frame.cpp" $File "voiceencoder_celt.cpp" }
$Folder "Header Files" { $File "$SRCDIR/public/tier1/interface.h" $File "$SRCDIR/public/vaudio/ivaudio.h" }
$Folder "Link Libraries" { $File "source/libcelt$PLATSUBDIR/libcelt.lib" [$WINDOWS] $File "source/osx/libcelt.a" [$OSX32] $File "source/osx/libcelt64.a" [$OSX64] $File "source/linux/libcelt.a" [$LINUX32] $File "source/linux/libcelt64.a" [$LINUX64] } }
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