Counter Strike : Global Offensive Source Code
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1.2 KiB

  1. //-----------------------------------------------------------------------------
  2. // VAUDIO_CELT.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,..\frame_encoder,..\celt,..\..\..\public,..\..\..\public\tier1,..\..,..\..\..\common,.\source\libcelt,..\..\audio\public"
  14. $PreprocessorDefinitions "$BASE;CELT_EXPORTS"
  15. }
  16. $Linker
  17. {
  18. $AdditionalLibraryDirectories "$BASE,source\osx"
  19. $SystemLibraries "iconv" [$OSXALL]
  20. }
  21. }
  22. $Project "vaudio_celt"
  23. {
  24. $Folder "Source Files"
  25. {
  26. $File "$SRCDIR/tier1/interface.cpp"
  27. $File "../frame_encoder/voice_codec_frame.cpp"
  28. $File "voiceencoder_celt.cpp"
  29. }
  30. $Folder "Header Files"
  31. {
  32. $File "$SRCDIR/public/tier1/interface.h"
  33. $File "$SRCDIR/public/vaudio/ivaudio.h"
  34. }
  35. $Folder "Link Libraries"
  36. {
  37. $File "source/libcelt$PLATSUBDIR/libcelt.lib" [$WINDOWS]
  38. $File "source/osx/libcelt.a" [$OSX32]
  39. $File "source/osx/libcelt64.a" [$OSX64]
  40. $File "source/linux/libcelt.a" [$LINUX32]
  41. $File "source/linux/libcelt64.a" [$LINUX64]
  42. }
  43. }