Counter Strike : Global Offensive Source Code
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# Microsoft Developer Studio Project File - Name="dlltest" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=dlltest - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "dlltest.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "dlltest.mak" CFG="dlltest - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "dlltest - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "dlltest - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE
# Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe
!IF "$(CFG)" == "dlltest - Win32 Release"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "dlltest___Win32_Release" # PROP BASE Intermediate_Dir "dlltest___Win32_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "dlltest___Win32_Release" # PROP Intermediate_Dir "dlltest___Win32_Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /Gz /MT /W3 /GR /GX /Zi /O1 /Ob2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "CRYPTOPP_DLL_ONLY" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 /nologo /subsystem:console /map /debug /machine:I386 /out:"DLL_Release/dlltest.exe" /libpath:"DLL_Release"
!ELSEIF "$(CFG)" == "dlltest - Win32 Debug"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "dlltest___Win32_Debug" # PROP BASE Intermediate_Dir "dlltest___Win32_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "dlltest___Win32_Debug" # PROP Intermediate_Dir "dlltest___Win32_Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /Gz /MTd /W3 /Gm /GR /GX /Zi /Oi /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "CRYPTOPP_DLL_ONLY" /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /out:"DLL_Debug/dlltest.exe" /pdbtype:sept /libpath:"DLL_Debug"
!ENDIF
# Begin Target
# Name "dlltest - Win32 Release" # Name "dlltest - Win32 Debug" # Begin Source File
SOURCE=.\dlltest.cpp # End Source File # End Target # End Project
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