Counter Strike : Global Offensive Source Code
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#ifndef CRYPTOPP_MARS_H
#define CRYPTOPP_MARS_H
/** \file
*/
#include "seckey.h"
#include "secblock.h"
NAMESPACE_BEGIN(CryptoPP)
//! _
struct MARS_Info : public FixedBlockSize<16>, public VariableKeyLength<16, 16, 56, 4> { static const char *StaticAlgorithmName() {return "MARS";} };
/// <a href="http://www.weidai.com/scan-mirror/cs.html#MARS">MARS</a>
class MARS : public MARS_Info, public BlockCipherDocumentation { class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<MARS_Info> { public: void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms);
protected: static const word32 Sbox[512];
FixedSizeSecBlock<word32, 40> m_k; };
class CRYPTOPP_NO_VTABLE Enc : public Base { public: void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; };
class CRYPTOPP_NO_VTABLE Dec : public Base { public: void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; };
public: typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; typedef BlockCipherFinal<DECRYPTION, Dec> Decryption; };
typedef MARS::Encryption MARSEncryption; typedef MARS::Decryption MARSDecryption;
NAMESPACE_END
#endif
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