Counter Strike : Global Offensive Source Code
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#ifndef CRYPTOPP_SOSEMANUK_H
#define CRYPTOPP_SOSEMANUK_H
#include "strciphr.h"
NAMESPACE_BEGIN(CryptoPP)
//! algorithm info
struct SosemanukInfo : public VariableKeyLength<16, 1, 32, 1, SimpleKeyingInterface::UNIQUE_IV, 16> { static const char * StaticAlgorithmName() {return "Sosemanuk";} };
//! _
class SosemanukPolicy : public AdditiveCipherConcretePolicy<word32, 20>, public SosemanukInfo { protected: void CipherSetKey(const NameValuePairs ¶ms, const byte *key, size_t length); void OperateKeystream(KeystreamOperation operation, byte *output, const byte *input, size_t iterationCount); void CipherResynchronize(byte *keystreamBuffer, const byte *iv, size_t length); bool CipherIsRandomAccess() const {return false;} #if CRYPTOPP_BOOL_X86 || CRYPTOPP_BOOL_X64
unsigned int GetAlignment() const; unsigned int GetOptimalBlockSize() const; #endif
FixedSizeSecBlock<word32, 25*4> m_key; FixedSizeAlignedSecBlock<word32, 12> m_state; };
//! <a href="http://www.cryptolounge.org/wiki/Sosemanuk">Sosemanuk</a>
struct Sosemanuk : public SosemanukInfo, public SymmetricCipherDocumentation { typedef SymmetricCipherFinal<ConcretePolicyHolder<SosemanukPolicy, AdditiveCipherTemplate<> >, SosemanukInfo> Encryption; typedef Encryption Decryption; };
NAMESPACE_END
#endif
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