Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #ifndef HAMMERSCENE_H
  7. #define HAMMERSCENE_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. class CChoreoScene;
  12. // Load the specified vcd file.
  13. CChoreoScene* HammerLoadScene( const char *pFilename );
  14. // Load the VCD file and get the first sound in it.
  15. bool GetFirstSoundInScene( const char *pSceneFilename, char *pSoundName, int soundNameLen );
  16. #endif // HAMMERSCENE_H