Counter Strike : Global Offensive Source Code
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  1. //-----------------------------------------------------------------------------
  2. // HAMMER_DLL.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR ".."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories ".;$BASE;$SRCDIR\common\shaderdll,$SRCDIR\common\iostream;$SRCDIR\dx9sdk\include;$SRCDIR\engine;$SRCDIR\game\shared;$SRCDIR\utils\common;$SRCDIR\public\wintab\include"
  14. $PreprocessorDefinitions "$BASE;VALVE;PROTECTED_THINGS_DISABLE;VERSION_SAFE_STEAM_API_INTERFACES;NO_WARN_MBCS_MFC_DEPRECATION"
  15. $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
  16. $AdditionalOptions "/EHa /MP"
  17. }
  18. $Linker
  19. {
  20. $AdditionalDependencies "$BASE winmm.lib rpcrt4.lib psapi.lib $SRCDIR\public\wintab\lib\i386\wntab32x.lib"
  21. }
  22. }
  23. $Configuration "Debug"
  24. {
  25. $Compiler
  26. {
  27. $PrecompiledHeaderFile "Hammer___Win32_Debug/hammer.pch"
  28. }
  29. }
  30. $Configuration "Release"
  31. {
  32. $Compiler
  33. {
  34. $PrecompiledHeaderFile "Hammer___Win32_Release/hammer.pch"
  35. }
  36. }
  37. $Project "hammer_dll"
  38. {
  39. $Folder "Source Files"
  40. {
  41. -$File "$SRCDIR\public\tier0\memoverride.cpp"
  42. $File "$SRCDIR\public\tier0\memoverride.cpp"
  43. {
  44. $Configuration
  45. {
  46. $Compiler
  47. {
  48. $PreprocessorDefinitions "$BASE;NO_MEMOVERRIDE_NEW_DELETE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)"
  49. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  50. }
  51. }
  52. }
  53. $File "stdafx.cpp"
  54. {
  55. $Configuration
  56. {
  57. $Compiler
  58. {
  59. $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
  60. }
  61. }
  62. }
  63. $File "$SRCDIR\public\builddisp.cpp" \
  64. "buildnum.cpp" \
  65. "camera.cpp" \
  66. "$SRCDIR\public\chunkfile.cpp" \
  67. "$SRCDIR\public\collisionutils.cpp" \
  68. "$SRCDIR\common\ConfigManager.cpp" \
  69. "$SRCDIR\common\SourceAppInfo.cpp" \
  70. "$SRCDIR\public\disp_common.cpp" \
  71. "$SRCDIR\public\disp_powerinfo.cpp" \
  72. "$SRCDIR\public\filesystem_helpers.cpp" \
  73. "$SRCDIR\public\filesystem_init.cpp" \
  74. "hammer_mathlib.cpp" \
  75. "$SRCDIR\public\keyframe\keyframe.cpp" \
  76. "$SRCDIR\public\rope_physics.cpp" \
  77. "saveinfo.cpp" \
  78. "$SRCDIR\public\simple_physics.cpp" \
  79. "$SRCDIR\public\studio.cpp" \
  80. "$SRCDIR\public\vgui_controls\vgui_controls.cpp" \
  81. "viewersettings.cpp"
  82. {
  83. $Configuration
  84. {
  85. $Compiler
  86. {
  87. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  88. }
  89. }
  90. }
  91. $File "activeitemlist.h"
  92. $File "$SRCDIR\public\tier0\afxmem_override.cpp"
  93. $File "AnchorMgr.cpp"
  94. $File "AnchorMgr.h"
  95. $File "axes2.cpp"
  96. $File "axes2.h"
  97. $File "blockarray.h"
  98. $File "boundbox.cpp"
  99. $File "boundbox.h"
  100. $File "brushops.cpp"
  101. $File "brushops.h"
  102. $File "bsplighting.cpp"
  103. $File "bsplighting.h"
  104. $File "bsplightingthread.cpp"
  105. $File "bsplightingthread.h"
  106. $File "$SRCDIR\public\builddisp.h"
  107. $File "camera.h"
  108. $File "childfrm.cpp"
  109. $File "childfrm.h"
  110. $File "$SRCDIR\public\chunkfile.h"
  111. $File "clipcode.cpp"
  112. $File "clipcode.h"
  113. $File "clock.cpp"
  114. $File "cmdhandlers.h"
  115. $File "cmdsyncmesh.cpp"
  116. $File "cmdsyncmesh.h"
  117. $File "$SRCDIR\public\collisionutils.h"
  118. $File "controlbarids.h"
  119. $File "createarch.cpp"
  120. $File "culltreenode.cpp"
  121. $File "culltreenode.h"
  122. $File "custommessages.h"
  123. $File "detailobjects.cpp"
  124. $File "detailobjects.h"
  125. $File "$SRCDIR\public\disp_common.h"
  126. $File "dispmanager.cpp"
  127. $File "dispmanager.h"
  128. $File "dispmapimagefilter.cpp"
  129. $File "dispmapimagefilter.h"
  130. $File "disppaint.cpp"
  131. $File "disppaint.h"
  132. $File "dispsew.cpp"
  133. $File "dispsew.h"
  134. $File "DispShore.cpp"
  135. $File "DispShore.h"
  136. $File "dispsubdiv.cpp"
  137. $File "dispsubdiv.h"
  138. $File "dynamicdialogwnd.cpp"
  139. $File "dynamicdialogwnd.h"
  140. $File "editgameclass.cpp"
  141. $File "editgameclass.h"
  142. $File "editgameconfigs.cpp"
  143. $File "editgameconfigs.h"
  144. $File "editgroups.h"
  145. $File "entityconnection.cpp"
  146. $File "entityconnection.h"
  147. $File "error3d.h"
  148. $File "events.cpp"
  149. $File "faceedit_disppage.h"
  150. $File "faceedit_materialpage.h"
  151. $File "faceeditsheet.h"
  152. $File "FileChangeWatcher.h"
  153. $File "FileChangeWatcher.cpp"
  154. $File "filtercontrol.h"
  155. $File "FilteredComboBox.cpp"
  156. $File "gameconfig.cpp"
  157. $File "gameconfig.h"
  158. $File "gamepalette.cpp"
  159. $File "gamepalette.h"
  160. $File "gizmo.cpp"
  161. $File "gizmo.h"
  162. $File "globalfunctions.h"
  163. $File "gridnav.cpp"
  164. $File "gridnav.h"
  165. $File "hammer.cpp"
  166. $File "hammer.h"
  167. $File "hammer.rc"
  168. $File "hammer_mathlib.h"
  169. $File "HammerScene.cpp"
  170. $File "HammerScene.h"
  171. $File "HammerVGui.cpp"
  172. $File "HammerVGui.h"
  173. $File "helperfactory.cpp"
  174. $File "history.cpp"
  175. $File "history.h"
  176. $File "ibsplighting.h"
  177. $File "iconcombobox.cpp"
  178. $File "iconcombobox.h"
  179. $File "$SRCDIR\public\interpolatortypes.cpp"
  180. {
  181. $Configuration
  182. {
  183. $Compiler
  184. {
  185. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  186. }
  187. }
  188. }
  189. $File "$SRCDIR\public\ivraddll.h"
  190. $File "keyboard.cpp"
  191. $File "keyboard.h"
  192. $File "$SRCDIR\public\keyframe\keyframe.h"
  193. $File "listboxex.cpp"
  194. $File "listboxex.h"
  195. $File "loadsave_map.cpp"
  196. $File "loadsave_rmf.cpp"
  197. $File "lpreview_thread.cpp"
  198. $File "lprvwindow.cpp"
  199. $File "mainfrm.cpp"
  200. $File "mainfrm.h"
  201. $File "makeprefablibrary.cpp"
  202. $File "manifest.cpp"
  203. $File "manifest.h"
  204. $File "manifestdialog.cpp"
  205. $File "manifestdialog.h"
  206. $File "mapdefs.h"
  207. $File "mapdoc.cpp"
  208. $File "maperrorsdlg.h"
  209. $File "mapinfodlg.h"
  210. $File "mappath.cpp"
  211. $File "mappath.h"
  212. $File "mapview.cpp"
  213. $File "mapview.h"
  214. $File "mapview2d.cpp"
  215. $File "mapview2d.h"
  216. $File "mapview2dbase.cpp"
  217. $File "mapview2dbase.h"
  218. $File "mapview3d.cpp"
  219. $File "mapview3d.h"
  220. $File "mapviewlogical.cpp"
  221. $File "mapviewlogical.h"
  222. $File "materialproxyfactory_wc.cpp"
  223. $File "materialproxyfactory_wc.h"
  224. $File "mdiclientwnd.cpp"
  225. $File "mdiclientwnd.h"
  226. $File "messagewnd.cpp"
  227. $File "messagewnd.h"
  228. $File "misc.cpp"
  229. $File "ModelBrowser.cpp"
  230. $File "ModelBrowser.h"
  231. $File "particlebrowser.cpp"
  232. $File "particlebrowser.h"
  233. $File "modelfactory.h"
  234. $File "mychecklistbox.h"
  235. $File "newdoctype.h"
  236. $File "newkeyvalue.h"
  237. $File "NewVisGroupDlg.h"
  238. $File "noise.cpp"
  239. $File "objectbar.cpp"
  240. $File "objectbar.h"
  241. $File "objectpage.h"
  242. $File "objectproperties.h"
  243. $File "op_entity.h"
  244. $File "op_flags.h"
  245. $File "op_groups.h"
  246. $File "op_input.h"
  247. $File "OP_Model.h"
  248. $File "op_output.h"
  249. $File "optbuild.h"
  250. $File "optconfigs.h"
  251. $File "optgeneral.h"
  252. $File "optionproperties.h"
  253. $File "options.cpp"
  254. $File "options.h"
  255. $File "opttextures.h"
  256. $File "optview2d.h"
  257. $File "optview3d.h"
  258. $File "osver.cpp"
  259. $File "pakdoc.h"
  260. $File "pakframe.h"
  261. $File "pakviewdirec.h"
  262. $File "pakviewfiles.h"
  263. $File "PopupMenus.h"
  264. $File "prefab3d.cpp"
  265. $File "prefab3d.h"
  266. $File "prefabs.cpp"
  267. $File "prefabs.h"
  268. $File "progdlg.h"
  269. $File "Render.cpp"
  270. $File "render2d.cpp"
  271. $File "render2d.h"
  272. $File "render3dms.cpp"
  273. $File "render3dms.h"
  274. $File "RenderUtils.cpp"
  275. $File "RenderUtils.h"
  276. $File "resource.h"
  277. $File "richeditctrlex.cpp"
  278. $File "richeditctrlex.h"
  279. $File "runcommands.cpp"
  280. $File "runcommands.h"
  281. $File "runmap.cpp"
  282. $File "runmap.h"
  283. $File "saveinfo.h"
  284. $File "ScenePreviewDlg.cpp"
  285. $File "ScenePreviewDlg.h"
  286. $File "searchbox.h"
  287. $File "Selection.cpp"
  288. $File "shell.h"
  289. $File "SoundBrowser.cpp"
  290. $File "SoundBrowser.h"
  291. $File "soundsystem.cpp"
  292. $File "soundsystem.h"
  293. $File "splash.cpp"
  294. $File "splash.h"
  295. $File "sprite.cpp"
  296. $File "ssolid.cpp"
  297. $File "ssolid.h"
  298. $File "statusbarids.h"
  299. $File "stdafx.h"
  300. $File "$SRCDIR\utils\common\scriplib.cpp"
  301. {
  302. $Configuration
  303. {
  304. $Compiler
  305. {
  306. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  307. }
  308. }
  309. }
  310. $File "tablet.cpp"
  311. $File "tablet.h"
  312. $File "$SRCDIR\common\vmfentitysupport.cpp"
  313. {
  314. $Configuration
  315. {
  316. $Compiler
  317. {
  318. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  319. }
  320. }
  321. }
  322. $File "$SRCDIR\common\vmfmeshdatasupport.cpp"
  323. {
  324. $Configuration
  325. {
  326. $Compiler
  327. {
  328. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  329. }
  330. }
  331. }
  332. $File "stocksolids.cpp"
  333. $File "stocksolids.h"
  334. $File "studiomodel.cpp"
  335. $File "studiomodel.h"
  336. $File "targetnamecombo.cpp"
  337. $File "targetnamecombo.h"
  338. $File "texturebar.h"
  339. $File "texturebox.cpp"
  340. $File "texturebox.h"
  341. $File "texturebrowser.h"
  342. $File "textureconverter.cpp"
  343. $File "textureconverter.h"
  344. $File "texturewindow.cpp"
  345. $File "texturewindow.h"
  346. $File "titlewnd.cpp"
  347. $File "titlewnd.h"
  348. $File "treelist.cpp"
  349. $File "treelist.h"
  350. $File "tooldefs.h"
  351. $File "VGuiWnd.cpp"
  352. $File "VGuiWnd.h"
  353. $File "viewersettings.h"
  354. $File "visgroup.cpp"
  355. $File "visgroup.h"
  356. $File "wndtex.h"
  357. $Folder "Map classes"
  358. {
  359. $File "mapalignedbox.cpp"
  360. $File "mapalignedbox.h"
  361. $File "mapanimator.cpp"
  362. $File "mapanimator.h"
  363. $File "mapatom.h"
  364. $File "MapAxisHandle.cpp"
  365. $File "MapAxisHandle.h"
  366. $File "mapclass.cpp"
  367. $File "mapclass.h"
  368. $File "mapcylinder.cpp"
  369. $File "mapcylinder.h"
  370. $File "mapdecal.cpp"
  371. $File "mapdecal.h"
  372. $File "mapdisp.cpp"
  373. $File "mapdisp.h"
  374. $File "mapdoc.h"
  375. $File "mapentity.cpp"
  376. $File "mapentity.h"
  377. $File "mapface.cpp"
  378. $File "mapface.h"
  379. $File "mapfrustum.cpp"
  380. $File "mapfrustum.h"
  381. $File "mapgroup.cpp"
  382. $File "mapgroup.h"
  383. $File "maphelper.cpp"
  384. $File "mapinstance.cpp"
  385. $File "mapinstance.h"
  386. $File "mapkeyframe.cpp"
  387. $File "mapkeyframe.h"
  388. $File "maplight.cpp"
  389. $File "maplight.h"
  390. $File "maplightcone.cpp"
  391. $File "maplightcone.h"
  392. $File "mapline.cpp"
  393. $File "mapline.h"
  394. $File "maplineoccluder.cpp"
  395. $File "maplineoccluder.h"
  396. $File "mapoccluder.cpp"
  397. $File "mapoccluder.h"
  398. $File "mapoverlay.cpp"
  399. $File "mapoverlay.h"
  400. $File "mapoverlaytrans.cpp"
  401. $File "mapoverlaytrans.h"
  402. $File "mapplayerhullhandle.cpp"
  403. $File "mapplayerhullhandle.h"
  404. $File "mappoint.cpp"
  405. $File "mappoint.h"
  406. $File "mappointhandle.cpp"
  407. $File "mappointhandle.h"
  408. $File "mapquadbounds.cpp"
  409. $File "mapquadbounds.h"
  410. $File "mapsidelist.cpp"
  411. $File "mapsidelist.h"
  412. $File "mapsolid.cpp"
  413. $File "mapsolid.h"
  414. $File "mapsphere.cpp"
  415. $File "mapsphere.h"
  416. $File "mapsprite.cpp"
  417. $File "mapstudiomodel.cpp"
  418. $File "mapstudiomodel.h"
  419. $File "mapsweptplayerhull.cpp"
  420. $File "mapsweptplayerhull.h"
  421. $file "mapviewer.cpp"
  422. $file "mapviewer.h"
  423. $File "mapworld.cpp"
  424. $File "mapworld.h"
  425. $File "mapworldtext.h"
  426. $File "mapworldtext.cpp"
  427. }
  428. $Folder "Foundry"
  429. {
  430. $File "foundrytool.cpp"
  431. $File "foundrytool.h"
  432. $File "$SRCDIR\public\registry.cpp"
  433. {
  434. $Configuration
  435. {
  436. $Compiler
  437. {
  438. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  439. }
  440. }
  441. }
  442. }
  443. $Folder "Tools"
  444. {
  445. $File "box3d.cpp"
  446. $File "box3d.h"
  447. $File "tool3d.cpp"
  448. $File "tool3d.h"
  449. $File "ToolAxisHandle.cpp"
  450. $File "ToolAxisHandle.h"
  451. $File "ToolBase.cpp"
  452. $File "ToolBlock.cpp"
  453. $File "ToolBlock.h"
  454. $File "ToolCamera.cpp"
  455. $File "ToolCamera.h"
  456. $File "ToolClipper.cpp"
  457. $File "ToolClipper.h"
  458. $File "ToolCordon.cpp"
  459. $File "ToolCordon.h"
  460. $File "ToolDecal.cpp"
  461. $File "ToolDecal.h"
  462. $File "tooldisplace.cpp"
  463. $File "tooldisplace.h"
  464. $File "ToolEntity.cpp"
  465. $File "ToolEntity.h"
  466. $File "toolinterface.h"
  467. $File "ToolMagnify.cpp"
  468. $File "ToolMagnify.h"
  469. $File "ToolManager.cpp"
  470. $File "ToolManager.h"
  471. $File "ToolMaterial.cpp"
  472. $File "ToolMaterial.h"
  473. $File "ToolMorph.cpp"
  474. $File "ToolMorph.h"
  475. $File "ToolOverlay.cpp"
  476. $File "ToolOverlay.h"
  477. $File "ToolPickAngles.cpp"
  478. $File "ToolPickAngles.h"
  479. $File "ToolPickEntity.cpp"
  480. $File "ToolPickEntity.h"
  481. $File "toolpickface.cpp"
  482. $File "toolpickface.h"
  483. $File "ToolPointHandle.cpp"
  484. $File "ToolPointHandle.h"
  485. $File "ToolSelection.cpp"
  486. $File "ToolSelection.h"
  487. $File "ToolSphere.cpp"
  488. $File "ToolSphere.h"
  489. $File "toolsprinkle.cpp"
  490. $File "toolsprinkle.h"
  491. $File "toolswepthull.cpp"
  492. $File "toolswepthull.h"
  493. }
  494. $Folder "Texture/materials system"
  495. {
  496. $File "dummytexture.cpp"
  497. $File "dummytexture.h"
  498. $File "ieditortexture.h"
  499. $File "material.cpp"
  500. $File "material.h"
  501. $File "texture.cpp"
  502. $File "texture.h"
  503. $File "texturesystem.cpp"
  504. $File "wadtexture.cpp"
  505. $File "wadtexture.h"
  506. }
  507. $Folder "Shell"
  508. {
  509. $File "shell.cpp"
  510. $File "shellmessagewnd.cpp"
  511. }
  512. $Folder "Controls"
  513. {
  514. $File "autoselcombo.cpp"
  515. $File "autoselcombo.h"
  516. $File "anglebox.cpp"
  517. $File "anglebox.h"
  518. $File "cordonlist.cpp"
  519. $File "cordonlist.h"
  520. $File "grouplist.cpp"
  521. $File "grouplist.h"
  522. }
  523. $Folder "Dialogs"
  524. {
  525. $File "archdlg.cpp"
  526. $File "archdlg.h"
  527. $File "dialogwithcheckbox.cpp"
  528. $File "dialogwithcheckbox.h"
  529. $File "dispdlg.cpp"
  530. $File "dispdlg.h"
  531. $File "dlglistmanage.cpp"
  532. $File "dlglistmanage.h"
  533. $File "editgroups.cpp"
  534. $File "editpathdlg.cpp"
  535. $File "editpathdlg.h"
  536. $File "editpathnodedlg.cpp"
  537. $File "editpathnodedlg.h"
  538. $File "editprefabdlg.cpp"
  539. $File "editprefabdlg.h"
  540. $File "entityhelpdlg.cpp"
  541. $File "entityhelpdlg.h"
  542. $File "entityreportdlg.cpp"
  543. $File "entityreportdlg.h"
  544. $File "entitysprinkledlg.cpp"
  545. $File "entitysprinkledlg.h"
  546. $File "faceedit_disppage.cpp"
  547. $File "faceedit_materialpage.cpp"
  548. $File "faceeditsheet.cpp"
  549. $File "filtercontrol.cpp"
  550. $File "gotobrushdlg.cpp"
  551. $File "gotobrushdlg.h"
  552. $File "hammerbar.cpp"
  553. $File "mapanimationdlg.cpp"
  554. $File "mapanimationdlg.h"
  555. $File "mapcheckdlg.cpp"
  556. $File "mapcheckdlg.h"
  557. $File "MapDiffDlg.cpp"
  558. $File "MapDiffDlg.h"
  559. $File "maperrorsdlg.cpp"
  560. $File "mapinfodlg.cpp"
  561. $File "materialdlg.cpp"
  562. $File "materialdlg.h"
  563. $File "newdoctype.cpp"
  564. $File "newkeyvalue.cpp"
  565. $File "NewVisGroupDlg.cpp"
  566. $File "objectproperties.cpp"
  567. $File "ObjectPage.cpp"
  568. $File "op_entity.cpp"
  569. $File "op_flags.cpp"
  570. $File "op_groups.cpp"
  571. $File "op_input.cpp"
  572. $File "OP_Model.cpp"
  573. $File "op_output.cpp"
  574. $File "optbuild.cpp"
  575. $File "optconfigs.cpp"
  576. $File "optgeneral.cpp"
  577. $File "optionproperties.cpp"
  578. $File "opttextures.cpp"
  579. $File "optview2d.cpp"
  580. $File "optview3d.cpp"
  581. $File "pastespecialdlg.cpp"
  582. $File "pastespecialdlg.h"
  583. $File "prefabsdlg.cpp"
  584. $File "prefabsdlg.h"
  585. $File "progdlg.cpp"
  586. $File "replacetexdlg.cpp"
  587. $File "replacetexdlg.h"
  588. $File "runmapcfgdlg.cpp"
  589. $File "runmapcfgdlg.h"
  590. $File "runmapexpertdlg.cpp"
  591. $File "runmapexpertdlg.h"
  592. $File "scaleverticesdlg.cpp"
  593. $File "scaleverticesdlg.h"
  594. $File "sculptoptions.cpp"
  595. $File "sculptoptions.h"
  596. $File "SearchReplaceDlg.cpp"
  597. $File "SearchReplaceDlg.h"
  598. $File "selectentitydlg.cpp"
  599. $File "selectentitydlg.h"
  600. $File "selectmodedlgbar.cpp"
  601. $File "strdlg.cpp"
  602. $File "strdlg.h"
  603. $File "syncfiledialog.cpp"
  604. $File "syncfiledialog.h"
  605. $File "texturebar.cpp"
  606. $File "texturebrowser.cpp"
  607. $File "TorusDlg.cpp"
  608. $File "torusdlg.h"
  609. $File "transformdlg.cpp"
  610. $File "transformdlg.h"
  611. $File "versioncontroldialog.cpp"
  612. $File "versioncontroldialog.h"
  613. $File "fadedlg.cpp"
  614. }
  615. }
  616. $Folder "Resource Files"
  617. {
  618. $File "res\afx_idi_.ico"
  619. $File "res\bitmap1.bmp"
  620. $File "res\bmp00001.bmp"
  621. $File "res\bmp00002.bmp"
  622. $File "res\camera.ico"
  623. $File "res\crosshair.cur"
  624. $File "res\crosshair.ico"
  625. $File "res\cube.bmp"
  626. $File "res\cubechec.bmp"
  627. $File "res\cur00001.cur"
  628. $File "res\cur00002.cur"
  629. $File "res\cursor1.cur"
  630. $File "res\cursor2.cur"
  631. $File "res\cursor3.cur"
  632. $File "res\dispedit.bmp"
  633. $File "res\entity.cur"
  634. $File "res\eyedropper.cur"
  635. $File "res\eyedropper.ico"
  636. $File "facepaint.cur"
  637. $File "res\forge.ico"
  638. $File "res\forgedoc.ico"
  639. $File "res\forgemap.bmp"
  640. $File "res\gizmoaxis.bmp"
  641. $File "res\gizmorotate.bmp"
  642. $File "res\gizmoscale.bmp"
  643. $File "res\gizmotranslate.bmp"
  644. $File "res\handclos.cur"
  645. $File "res\handcurs.cur"
  646. $File "res\ico00001.ico"
  647. $File "res\ico00002.ico"
  648. $File "res\ico00003.ico"
  649. $File "res\ico00004.ico"
  650. $File "res\icon1.ico"
  651. $File "res\idr_manifest.ico"
  652. $File "res\input.ico"
  653. $File "res\input_grey.ico"
  654. $File "res\inputbad.ico"
  655. $File "res\inputbad_grey.ico"
  656. $File "res\magnify.cur"
  657. $File "res\manifest.bmp"
  658. $File "res\manifest2.bmp"
  659. $File "res\mapdoc_n.bmp"
  660. $File "res\mapedit.bmp"
  661. $File "res\mapedit256.bmp"
  662. $File "res\mapeditt.bmp"
  663. $File "res\mapopera.bmp"
  664. $File "res\newsplash.bmp"
  665. $File "res\newtoolbar.bmp"
  666. $File "res\outputbad.ico"
  667. $File "res\ouput.ico"
  668. $File "res\output_grey.ico"
  669. $File "res\outputbad.ico"
  670. $File "res\outputbad_grey.ico"
  671. $File "res\paktypes.bmp"
  672. $File "res\seltools.bmp"
  673. $File "res\set_u.bmp"
  674. $File "res\smartclick.cur"
  675. $File "res\splash7b.bmp"
  676. $File "res\texturew.ico"
  677. $File "res\toolbar.bmp"
  678. $File "res\toolbar1.bmp"
  679. $File "res\treeroot.bmp"
  680. $File "res\undoredo.bmp"
  681. $File "res\wcsplash.bmp"
  682. }
  683. $Folder "Common Header Files"
  684. {
  685. $File "$SRCDIR\public\arraystack.h"
  686. $File "$SRCDIR\public\tier0\basetypes.h"
  687. $File "$SRCDIR\public\bone_setup.h"
  688. $File "$SRCDIR\public\bspfile.h"
  689. $File "$SRCDIR\public\bspflags.h"
  690. $File "buildnum.h"
  691. $File "$SRCDIR\public\mathlib\bumpvects.h"
  692. $File "$SRCDIR\public\cmodel.h"
  693. $File "$SRCDIR\common\ConfigManager.h"
  694. $File "$SRCDIR\public\const.h"
  695. $File "dispview.h"
  696. $File "$SRCDIR\public\filesystem.h"
  697. $File "FilteredComboBox.h"
  698. $File "hammerbar.h"
  699. $File "helperfactory.h"
  700. $File "ibsplightingthread.h"
  701. $File "$SRCDIR\public\IHammer.h"
  702. $File "$SRCDIR\public\tier1\interface.h"
  703. $File "$SRCDIR\utils\common\instancing_helper.h"
  704. $File "lpreview_thread.h"
  705. $File "lprvwindow.h"
  706. $File "MapHelper.h"
  707. $File "mapsprite.h"
  708. $File "$SRCDIR\public\mathlib\mathlib.h"
  709. $File "$SRCDIR\public\ntree.h"
  710. $File "osver.h"
  711. $File "Render.h"
  712. $File "Selection.h"
  713. $File "SelectModeDlgBar.h"
  714. $File "shellmessagewnd.h"
  715. $File "SmoothingGroupMgr.h"
  716. $File "sprite.h"
  717. $File "$SRCDIR\public\studio.h"
  718. $File "subdiv.h"
  719. $File "texturesystem.h"
  720. $File "$SRCDIR\public\tier2\tokenreader.h"
  721. $File "$SRCDIR\public\tier1\utlbuffer.h"
  722. $File "$SRCDIR\public\tier1\utllinkedlist.h"
  723. $File "$SRCDIR\public\tier1\utlmemory.h"
  724. $File "$SRCDIR\public\tier1\utlrbtree.h"
  725. $File "$SRCDIR\public\tier1\utlvector.h"
  726. $File "$SRCDIR\public\mathlib\vector.h"
  727. $File "$SRCDIR\public\mathlib\vector2d.h"
  728. $File "$SRCDIR\public\mathlib\vector4d.h"
  729. $File "$SRCDIR\public\mathlib\vmatrix.h"
  730. $File "$SRCDIR\public\mathlib\vplane.h"
  731. $File "$SRCDIR\public\wadtypes.h"
  732. $File "$SRCDIR\public\worldsize.h"
  733. }
  734. $Folder "Link Libraries"
  735. {
  736. $Lib "$SRCDIR\lib\public\bitmap"
  737. $Lib "$SRCDIR\lib\public\bonesetup"
  738. $Lib "$SRCDIR\lib\public\choreoobjects"
  739. $Lib "$SRCDIR\lib\public\datamodel"
  740. $Lib "$SRCDIR\lib\public\dme_controls"
  741. $Lib "$SRCDIR\lib\public\dmserializers"
  742. $Lib "$SRCDIR\lib\public\dmxloader"
  743. $Lib "$SRCDIR\lib\public\fgdlib"
  744. $Lib "$SRCDIR\lib\public\fow"
  745. $Lib "$SRCDIR\lib\common\jpeglib"
  746. $Lib "$SRCDIR\lib\public\mathlib"
  747. $Lib "$SRCDIR\lib\public\matsys_controls"
  748. $Lib "$SRCDIR\lib\public\movieobjects"
  749. $Lib "$SRCDIR\lib\public\particles"
  750. $Lib "$SRCDIR\lib\public\raytrace"
  751. $Lib "$SRCDIR\lib\common\Steam"
  752. $ImpLib steam_api
  753. $Lib "$SRCDIR\lib\public\tier2"
  754. $Lib "$SRCDIR\lib\public\tier3"
  755. $Lib "$SRCDIR\lib\public\toolutils"
  756. $Lib "$SRCDIR\lib\public\vgui_controls"
  757. }
  758. $File "whatsnew.txt"
  759. }