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//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#include "stdafx.h"
#include "hammer_mathlib.h"
#include "MainFrm.h"
#include "ObjectProperties.h"
#include "Box3D.h"
#include "BSPFile.h"
#include "const.h"
#include "MapDefs.h" // dvs: For COORD_NOTINIT
#include "MapEntity.h"
#include "MapInstance.h"
#include "Manifest.h"
#include "Render2D.h"
#include "Render3D.h"
#include "MapView2D.h"
#include "MapView3D.h"
#include "hammer.h"
#include "Texture.h"
#include "TextureSystem.h"
#include "materialsystem/IMesh.h"
#include "Material.h"
#include "Options.h"
#include "camera.h"
#include "MapWorld.h"
#include "mapview.h"
#include "p4lib/ip4.h"
#define __IN_HAMMER 1
#include "instancing_helper.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
IMPLEMENT_MAPCLASS(CMapInstance)
char CMapInstance::m_InstancePath[ MAX_PATH ] = "";
//-----------------------------------------------------------------------------
// Purpose: Factory function. Used for creating a CMapInstance.
// Input : pHelperInfo - Pointer to helper info class which gives us information
// about how to create the class.
// pParent - the owning entity ( func_instance )
// Output : Returns a pointer to the class, NULL if an error occurs.
//-----------------------------------------------------------------------------
CMapClass *CMapInstance::Create( CHelperInfo *pHelperInfo, CMapEntity *pParent ) { char FileName[ MAX_PATH ]; const char *FileNameKey = pParent->GetKeyValue( "file" ); CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
if ( FileNameKey ) { strcpy( FileName, pParent->GetKeyValue( "file" ) ); } else { FileName[ 0 ] = 0; }
CMapInstance *pInstance = new CMapInstance( pDoc->GetPathName(), FileName );
return pInstance; }
//-----------------------------------------------------------------------------
// Purpose:
// Input :
// Output :
//-----------------------------------------------------------------------------
void CMapInstance::SetInstancePath( const char *pszInstancePath ) { strcpy( m_InstancePath, pszInstancePath ); V_strlower( m_InstancePath ); V_FixSlashes( m_InstancePath ); }
//-----------------------------------------------------------------------------
// Purpose:
// Input :
// Output :
//-----------------------------------------------------------------------------
bool CMapInstance::IsMapInVersionControl( const char *pszFileName ) { if ( p4 != NULL && Options.general.bEnablePerforceIntegration == TRUE ) { if ( p4->IsFileInPerforce( pszFileName ) == true ) { char szMessage[ MAX_PATH + MAX_PATH+ 256 ]; sprintf( szMessage, "This instance is not local but exists in perforce. Would you like to sync to get the file?\n\n%s", pszFileName ); if ( AfxMessageBox( szMessage, MB_ICONHAND | MB_YESNO ) == IDYES ) { if ( p4->SyncFile( pszFileName ) == true ) { if ( g_pFullFileSystem->FileExists( pszFileName ) ) { return true; } }
AfxMessageBox( "Sync operation was NOT successful!", MB_OK ) ; } } }
return false; }
//-----------------------------------------------------------------------------
// Purpose: Constructor.
//-----------------------------------------------------------------------------
CMapInstance::CMapInstance( void ) { Initialize(); }
//-----------------------------------------------------------------------------
// Purpose: Constructor.
// Input : pszBaseFileName - the root path of where the instance will be loaded from.
// pszInstanceFileName - the relative name of the instance to be loaded.
// Output :
//-----------------------------------------------------------------------------
CMapInstance::CMapInstance( const char *pszBaseFileName, const char *pszInstanceFileName ) { Initialize();
if ( pszInstanceFileName[ 0 ] && CInstancingHelper::ResolveInstancePath( g_pFullFileSystem, pszBaseFileName, pszInstanceFileName, m_InstancePath, m_FileName, MAX_PATH ) ) { bool bSaveVisible = CHammer::IsNewDocumentVisible(); CMapDoc *activeDoc = CMapDoc::GetActiveMapDoc();
CHammer::SetIsNewDocumentVisible( false );
m_pInstancedMap = ( CMapDoc * )APP()->OpenDocumentOrInstanceFile( m_FileName ); if ( m_pInstancedMap ) { m_pInstancedMap->AddReference(); m_pInstancedMap->Update(); }
CMapDoc::SetActiveMapDoc( activeDoc ); CHammer::SetIsNewDocumentVisible( bSaveVisible ); } }
//-----------------------------------------------------------------------------
// Purpose: Destructor.
//-----------------------------------------------------------------------------
CMapInstance::~CMapInstance(void) { if ( m_pInstancedMap ) { m_pInstancedMap->RemoveReference(); m_pInstancedMap = NULL; } }
GDIV_TYPE CMapInstance::GetFieldType( const char *pInstanceValue ) { CMapEntityList entityList; GDinputvariable TempVar;
m_pInstancedMap->FindEntitiesByClassName( entityList, "func_instance_parms", false ); if ( entityList.Count() != 1 ) { return ivBadType; }
CMapEntity *pInstanceParmsEntity = entityList.Element( 0 );
const char *InstancePos = strchr( pInstanceValue, ' ' ); if ( InstancePos == NULL ) { return ivBadType; } int len = InstancePos - pInstanceValue;
for ( int i = pInstanceParmsEntity->GetFirstKeyValue(); i != pInstanceParmsEntity->GetInvalidKeyValue(); i = pInstanceParmsEntity->GetNextKeyValue( i ) ) { LPCTSTR pKey = pInstanceParmsEntity->GetKey( i ); LPCTSTR pValue = pInstanceParmsEntity->GetKeyValue( i );
if ( strnicmp( pKey, "parm", strlen( "parm" ) ) == 0 ) { const char *InstanceParmsPos = strchr( pValue, ' ' ); if ( InstanceParmsPos == NULL ) { continue; }
if ( strnicmp( pInstanceValue, pValue, len ) == 0 ) { return TempVar.GetTypeFromToken( InstanceParmsPos + 1 ); } } }
return ivBadType; }
void CMapInstance::FindTargetNames( CUtlVector< const char * > &Names ) { CMapEntity *pEntity = dynamic_cast< CMapEntity * >( GetParent() );
for ( int j = pEntity->GetFirstKeyValue(); j != pEntity->GetInvalidKeyValue(); j = pEntity->GetNextKeyValue( j ) ) { LPCTSTR pInstanceKey = pEntity->GetKey( j ); LPCTSTR pInstanceValue = pEntity->GetKeyValue( j ); if ( strnicmp( pInstanceKey, "replace", strlen( "replace" ) ) == 0 ) { GDIV_TYPE FieldType = GetFieldType( pInstanceValue );
if ( FieldType == ivStringInstanced || FieldType == ivTargetDest || FieldType == ivTargetNameOrClass || FieldType == ivTargetSrc ) { const char *pszInstancePos = strchr( pInstanceValue, ' ' );
if ( pszInstancePos ) { pszInstancePos++;
char *temp = new char[ strlen( pszInstancePos ) + 1 ]; strcpy( temp, pszInstancePos );
Names.AddToTail( temp ); } } } }
}
void CMapInstance::ReplaceTargetname( const char *szOldName, const char *szNewName ) { BaseClass::ReplaceTargetname( szOldName, szNewName );
CMapEntity *pEntity = dynamic_cast< CMapEntity * >( GetParent() );
for ( int j = pEntity->GetFirstKeyValue(); j != pEntity->GetInvalidKeyValue(); j = pEntity->GetNextKeyValue( j ) ) { LPCTSTR pInstanceKey = pEntity->GetKey( j ); LPCTSTR pInstanceValue = pEntity->GetKeyValue( j ); if ( strnicmp( pInstanceKey, "replace", strlen( "replace" ) ) == 0 ) { const char *InstancePos = strchr( pInstanceValue, ' ' ); if ( InstancePos == NULL ) { continue; }
int nLen = InstancePos - pInstanceValue;
if ( strcmp( szOldName, InstancePos + 1 ) == 0 ) { nLen++;
char *pszResult = ( char * )stackalloc( nLen + strlen( szNewName ) + 1 );
strncpy( pszResult, pInstanceValue, nLen ); strcpy( &pszResult[ nLen ], szNewName );
pEntity->SetKeyValue( pInstanceKey, pszResult ); } } } }
//-----------------------------------------------------------------------------
// Purpose: This function is called when the owning entity's Key/Value pairs have
// been updated. This will attempt to load a new instance if the map has
// been changed.
// Input : none.
// Output : none.
//-----------------------------------------------------------------------------
bool CMapInstance::OnApply( void ) { CString MapFileName; char FileName[ MAX_PATH ]; CMapDoc *activeDoc = CMapDoc::GetActiveMapDoc();
MapFileName = activeDoc->GetPathName();
CMapEntity *ent = dynamic_cast< CMapEntity * >( GetParent() ); if ( m_pInstancedMap ) { m_pInstancedMap->RemoveReference(); } if ( ent && ent->GetKeyValue( "file" ) ) { CInstancingHelper::ResolveInstancePath( g_pFullFileSystem, MapFileName, ent->GetKeyValue( "file" ), m_InstancePath, FileName, MAX_PATH ); if ( strcmpi( FileName, m_FileName ) != 0 ) { bool bSaveVisible = CHammer::IsNewDocumentVisible();
CHammer::SetIsNewDocumentVisible( false ); strcpy( m_FileName, FileName );
m_pInstancedMap = ( CMapDoc * )APP()->OpenDocumentOrInstanceFile( m_FileName );
CHammer::SetIsNewDocumentVisible( bSaveVisible ); } } else { m_pInstancedMap = NULL; }
if ( m_pInstancedMap == NULL ) { m_FileName[ 0 ] = 0; } else { m_pInstancedMap->AddReference(); m_pInstancedMap->Update(); }
GetMainWnd()->pObjectProperties->MarkDataDirty();
// loading this instance will bring it forward in the MDI - we want to show the original map though
CMapDoc::ActivateMapDoc( activeDoc );
return true; }
//-----------------------------------------------------------------------------
// Purpose: Calculates our bounding box based on instance map's dimensions.
// Input : bFullUpdate - Whether we should recalculate our children's bounds.
// Output : none.
//-----------------------------------------------------------------------------
void CMapInstance::CalcBounds(BOOL bFullUpdate) { CMapClass::CalcBounds(bFullUpdate); //
// Build our bounds for frustum culling in the 3D view.
//
if ( m_pInstancedMap && GetParent() && m_pInstancedMap->GetMapWorld() ) { Vector vecMins, vecMaxs, vecExpandedMins, vecExpandedMaxs; matrix3x4_t Instance3x4Matrix;
CMapClass *pParent = GetParent(); pParent->GetOrigin( m_Origin ); AngleMatrix( m_Angles, m_Origin, Instance3x4Matrix ); m_pInstancedMap->GetMapWorld()->CalcBounds( true );
#if 0
m_pInstancedMap->GetMapWorld()->GetCullBox( vecMins, vecMaxs ); m_pInstancedMap->GetMapWorld()->GetBoundingBox( vecMins, vecMaxs ); TransformAABB( Instance3x4Matrix, vecMins, vecMaxs, vecExpandedMins, vecExpandedMaxs ); m_CullBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs ); #endif
m_pInstancedMap->GetMapWorld()->GetBoundingBox( vecMins, vecMaxs ); TransformAABB( Instance3x4Matrix, vecMins, vecMaxs, vecExpandedMins, vecExpandedMaxs ); m_CullBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs ); m_BoundingBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs ); m_Render2DBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs ); } else { Vector vecExpandedMins, vecExpandedMaxs;
vecExpandedMins.Init( -32.0f, -32.0f, -32.0f ); vecExpandedMins += m_Origin; vecExpandedMaxs.Init( 32.0f, 32.0f, 32.0f ); vecExpandedMaxs += m_Origin;
m_CullBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs ); m_BoundingBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs ); m_Render2DBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs ); } }
//-----------------------------------------------------------------------------
// Purpose: Will calculate the bounding box of the instance as a child has changed
// Input : pChild - Pointer to the object that changed.
//-----------------------------------------------------------------------------
void CMapInstance::UpdateChild(CMapClass *pChild) { CalcBounds( TRUE ); }
//-----------------------------------------------------------------------------
// Purpose: this function will attempt to find a child inside of the instance. If the bool and matrix
// are supplied, the localized matrix will be built.
// Input : key - the key field to lookup
// value - the value to find
// Output : returns the entity found
// bIsInInstance - optional parameter to indicate if the found entity is inside of an instance
// InstanceMatrix - optional parameter to set the localized matrix of the instance stack
//-----------------------------------------------------------------------------
CMapEntity *CMapInstance::FindChildByKeyValue( const char* key, const char* value, bool *bIsInInstance, VMatrix *InstanceMatrix ) { if ( m_pInstancedMap && bIsInInstance ) { CMapEntity *result = m_pInstancedMap->GetMapWorld()->FindChildByKeyValue( key, value ); if ( result ) { if ( ( *bIsInInstance ) == false ) { *bIsInInstance = true; if ( InstanceMatrix ) { InstanceMatrix->Identity(); } }
if ( InstanceMatrix ) { VMatrix LocalInstanceMatrix, Result;
LocalInstanceMatrix.Identity(); AngleMatrix( m_Angles, m_Origin, LocalInstanceMatrix.As3x4() ); Result = ( *InstanceMatrix ) * LocalInstanceMatrix; *InstanceMatrix = Result; } }
return result; }
return NULL; }
//-----------------------------------------------------------------------------
// Purpose: this function is called for when an instance has moved
//-----------------------------------------------------------------------------
void CMapInstance::InstanceMoved( void ) { if ( m_pInstancedMap ) { m_pInstancedMap->InstanceMoved(); } }
//-----------------------------------------------------------------------------
// Purpose: Returns a copy of this object.
// Output : Pointer to the new object.
//-----------------------------------------------------------------------------
CMapClass *CMapInstance::Copy(bool bUpdateDependencies) { CMapInstance *pCopy = new CMapInstance;
if (pCopy != NULL) { pCopy->CopyFrom(this, bUpdateDependencies); }
return(pCopy); }
//-----------------------------------------------------------------------------
// Purpose: Turns this into a duplicate of the given object.
// Input : pObject - Pointer to the object to copy from.
// Output : Returns a pointer to this object.
//-----------------------------------------------------------------------------
CMapClass *CMapInstance::CopyFrom(CMapClass *pObject, bool bUpdateDependencies) { CMapInstance *pFrom = dynamic_cast<CMapInstance *>(pObject); Assert(pObject != NULL);
if (pObject != NULL) { CMapClass::CopyFrom(pObject, bUpdateDependencies);
m_Angles = pFrom->m_Angles; strcpy( m_FileName, pFrom->m_FileName ); m_pInstancedMap = pFrom->m_pInstancedMap; if ( m_pInstancedMap ) { m_pInstancedMap->AddReference(); m_pInstancedMap->Update(); } }
return(this); }
//-----------------------------------------------------------------------------
// Purpose: Set's the map instance's angles
// Input : Angles - the angles to set to
//-----------------------------------------------------------------------------
void CMapInstance::GetAngles(QAngle &Angles) { Angles = m_Angles; }
//-----------------------------------------------------------------------------
// Purpose: Initialized the map instance
//-----------------------------------------------------------------------------
void CMapInstance::Initialize(void) { m_Angles.Init(); m_pInstancedMap = NULL; m_FileName[ 0 ] = 0; m_pManifestMap = NULL; }
//-----------------------------------------------------------------------------
// Purpose: Sets the manifest that loaded this instance
// Input : pManifestMap - the manifest
//-----------------------------------------------------------------------------
void CMapInstance::SetManifest( CManifestMap *pManifestMap ) { Initialize();
m_pManifestMap = pManifestMap; m_pInstancedMap = m_pManifestMap->m_Map; strcpy( m_FileName, m_pManifestMap->m_AbsoluteMapFileName ); }
//-----------------------------------------------------------------------------
// Purpose: This will render the map instance into the 3d view.
// Input : pRender - the 3d render
//-----------------------------------------------------------------------------
void CMapInstance::Render3D(CRender3D *pRender) { if ( m_pInstancedMap ) { pRender->RenderInstanceMapClass( this, m_pInstancedMap->GetMapWorld(), m_Origin, m_Angles ); } }
//-----------------------------------------------------------------------------
// Purpose: this function will display an instance map window. it will also set the
// views to the approx same camera position.
//-----------------------------------------------------------------------------
void CMapInstance::SwitchTo( void ) { if ( !m_pInstancedMap ) { return; }
CMapDoc *pCurrentDoc = CMapDoc::GetActiveMapDoc();
m_pInstancedMap->ShowWindow( true );
CMapDoc::ActivateMapDoc( m_pInstancedMap );
POSITION PositionCurrentView = pCurrentDoc->GetFirstViewPosition(); POSITION PositionNewView = m_pInstancedMap->GetFirstViewPosition();
while ( PositionCurrentView && PositionNewView ) { CMapView *pViewCurrent = dynamic_cast< CMapView * >( pCurrentDoc->GetNextView( PositionCurrentView ) ); CMapView2D *pViewCurrent2D = dynamic_cast< CMapView2D * >( pViewCurrent ); CMapView3D *pViewCurrent3D = dynamic_cast< CMapView3D * >( pViewCurrent ); CMapView *pViewNew = dynamic_cast< CMapView * >( m_pInstancedMap->GetNextView( PositionNewView ) ); CMapView2D *pViewNew2D = dynamic_cast< CMapView2D * >( pViewNew ); CMapView3D *pViewNew3D = dynamic_cast< CMapView3D * >( pViewNew );
if ( ( !pViewCurrent2D || !pViewNew2D ) && ( !pViewCurrent3D || !pViewNew3D ) ) { continue; }
Vector CameraVector; CCamera *CurrentCamera;
CurrentCamera = pViewCurrent->GetCamera(); CurrentCamera->GetViewPoint( CameraVector );
if ( pViewCurrent2D ) { CameraVector = CameraVector - m_Origin; pViewNew2D->GetCamera()->SetViewPoint( CameraVector ); pViewNew2D->GetCamera()->SetZoom( pViewCurrent2D->GetZoom() ); } else { matrix3x4_t Camera3x4Matrix, InstanceMatrix, InstanceInverseMatrix; matrix3x4_t ResultMatrix; QAngle InstanceAngles, CameraAngles;
CameraAngles.Init( CurrentCamera->GetPitch(), CurrentCamera->GetYaw(), CurrentCamera->GetRoll() );
InstanceAngles = m_Angles; InstanceAngles.x = 0; InstanceAngles.z = 0; AngleMatrix( InstanceAngles, m_Origin, InstanceMatrix ); MatrixInvert( InstanceMatrix, InstanceInverseMatrix ); AngleMatrix( CameraAngles, CameraVector, Camera3x4Matrix );
MatrixMultiply( InstanceInverseMatrix, Camera3x4Matrix, ResultMatrix ); MatrixPosition( ResultMatrix, CameraVector );
MatrixMultiply( InstanceMatrix, Camera3x4Matrix, ResultMatrix ); MatrixAngles( ResultMatrix, CameraAngles );
pViewNew3D->GetCamera()->SetViewPoint( CameraVector ); pViewNew3D->GetCamera()->SetPitch( CameraAngles.x ); pViewNew3D->GetCamera()->SetYaw( CameraAngles.y ); // pViewNew3D->GetCamera()->SetRoll( CameraAngles.z ); we probably don't want to set this!
} pViewNew->UpdateView( MAPVIEW_OPTIONS_CHANGED ); } }
//-----------------------------------------------------------------------------
// Purpose: we do not want to serialize this
// Input : &File -
// bRMF -
// Output : int
//-----------------------------------------------------------------------------
int CMapInstance::SerializeRMF(std::fstream &File, BOOL bRMF) { return(0); }
//-----------------------------------------------------------------------------
// Purpose: we do not want to serialize this
// Input : &File -
// bRMF -
// Output : int
//-----------------------------------------------------------------------------
int CMapInstance::SerializeMAP(std::fstream &File, BOOL bRMF) { return(0); }
//-----------------------------------------------------------------------------
// Purpose: Canculate angles based upon the transform
// Input : pTransBox -
//-----------------------------------------------------------------------------
void CMapInstance::DoTransform(const VMatrix &matrix) { CMapClass *pParent = GetParent(); pParent->GetOrigin( m_Origin );
// BaseClass::DoTransform(matrix);
matrix3x4_t fCurrentMatrix,fMatrixNew; AngleMatrix(m_Angles, fCurrentMatrix); ConcatTransforms(matrix.As3x4(), fCurrentMatrix, fMatrixNew); MatrixAngles(fMatrixNew, m_Angles);
CMapEntity *pEntity = dynamic_cast< CMapEntity * >( m_pParent ); if (pEntity != NULL) { char szValue[ 80 ]; sprintf( szValue, "%g %g %g", m_Angles[ 0 ], m_Angles[ 1 ], m_Angles[ 2 ] ); pEntity->NotifyChildKeyChanged( this, "angles", szValue ); }
InstanceMoved(); }
//-----------------------------------------------------------------------------
// Purpose: Notifies that this object's parent entity has had a key value change.
// Input : szKey - The key that changed.
// szValue - The new value of the key.
//-----------------------------------------------------------------------------
void CMapInstance::OnParentKeyChanged(const char* szKey, const char* szValue) { if (!stricmp(szKey, "angles")) { sscanf(szValue, "%f %f %f", &m_Angles[PITCH], &m_Angles[YAW], &m_Angles[ROLL]); PostUpdate(Notify_Changed); } }
//-----------------------------------------------------------------------------
// Purpose: indicates that we should not render last
// Output : returns false.
//-----------------------------------------------------------------------------
bool CMapInstance::ShouldRenderLast(void) { return( false ); }
//-----------------------------------------------------------------------------
// Purpose: This will render the map instance into the 2d view as well as a
// bounding box.
// Input : pRender - the 2d render
//-----------------------------------------------------------------------------
void CMapInstance::Render2D(CRender2D *pRender) { CMapView2D *pView = ( CMapView2D * )pRender->GetView();
if ( m_pInstancedMap ) { pView->RenderInstance( this, m_pInstancedMap->GetMapWorld(), m_Origin, m_Angles ); }
if ( m_pManifestMap ) { return; }
Vector vecMins; Vector vecMaxs; GetRender2DBox(vecMins, vecMaxs);
Vector2D pt,pt2; pRender->TransformPoint(pt, vecMins); pRender->TransformPoint(pt2, vecMaxs);
if (!IsSelected()) { pRender->SetDrawColor( r, g, b ); pRender->SetHandleColor( r, g, b ); } else { pRender->SetDrawColor( GetRValue(Options.colors.clrSelection), GetGValue(Options.colors.clrSelection), GetBValue(Options.colors.clrSelection) ); pRender->SetHandleColor( GetRValue(Options.colors.clrSelection), GetGValue(Options.colors.clrSelection), GetBValue(Options.colors.clrSelection) ); }
// Draw the bounding box.
pRender->DrawBox( vecMins, vecMaxs );
//
// Draw center handle.
//
if ( pRender->IsActiveView() ) { int sizex = abs(pt.x - pt2.x)+1; int sizey = abs(pt.y - pt2.y)+1;
// dont draw handle if object is too small
if ( sizex > 6 && sizey > 6 ) { pRender->SetHandleStyle( HANDLE_RADIUS, CRender::HANDLE_CROSS ); pRender->DrawHandle( (vecMins+vecMaxs)/2 ); } } }
//-----------------------------------------------------------------------------
// Called by entity code to render sprites
//-----------------------------------------------------------------------------
void CMapInstance::RenderLogicalAt(CRender2D *pRender, const Vector2D &vecMins, const Vector2D &vecMaxs ) { }
//-----------------------------------------------------------------------------
// Purpose: Returns if this instance is editable. A pure instance is not editable.
// If it is part of a manifest, it must be the primary map of the manifest
// in order for it to be editable.
//-----------------------------------------------------------------------------
bool CMapInstance::IsEditable( void ) { if ( m_pManifestMap ) { return m_pManifestMap->IsEditable(); }
return false; }
//-----------------------------------------------------------------------------
// Purpose: this function checks to see if the instance is visible.
// Output : returns true if the instance is visible.
//-----------------------------------------------------------------------------
bool CMapInstance::IsInstanceVisible( void ) { if ( IsInstance() ) { if ( CMapDoc::GetActiveMapDoc() && CMapDoc::GetActiveMapDoc()->GetShowInstance() == INSTANCES_HIDE ) { return false; } } else { if ( GetManifestMap() && GetManifestMap()->m_bVisible == false ) { return false; } }
return true; }
//-----------------------------------------------------------------------------
// Purpose: this function will recalculate its bounds because map has changed
//-----------------------------------------------------------------------------
void CMapInstance::UpdateInstanceMap( void ) { CalcBounds(); }
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