Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "stdafx.h"
#include "maplight.h"
#include "hammer.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
IMPLEMENT_MAPCLASS( CMapLight );
CMapClass* CMapLight::CreateMapLight(CHelperInfo *pHelperInfo, CMapEntity *pParent) { return new CMapLight; }
void CMapLight::OnParentKeyChanged(const char* key, const char* value) { }
CMapClass *CMapLight::Copy(bool bUpdateDependencies) { CMapLight *pNew = new CMapLight; pNew->CopyFrom( this, bUpdateDependencies ); return pNew; }
//-----------------------------------------------------------------------------
// Purpose: Never select anything because of this helper.
//-----------------------------------------------------------------------------
CMapClass *CMapLight::PrepareSelection(SelectMode_t eSelectMode) { return NULL; }
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