Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// OPTView3D.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// COPTView3D dialog
class COPTView3D : public CPropertyPage { DECLARE_DYNCREATE(COPTView3D)
// Construction
public: COPTView3D(); ~COPTView3D();
// Dialog Data
//{{AFX_DATA(COPTView3D)
enum { IDD = IDD_OPTIONS_3D }; CStatic m_cBackText; CSliderCtrl m_cBackPlane; CStatic m_ModelDistanceText; CSliderCtrl m_ModelDistance; CStatic m_DetailDistanceText; CSliderCtrl m_DetailDistance; CStatic m_ForwardSpeedText; CSliderCtrl m_ForwardSpeedMax; CStatic m_TimeToMaxSpeedText; CSliderCtrl m_TimeToMaxSpeed; //}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(COPTView3D)
public: virtual BOOL OnApply(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
BOOL m_bOldFilterTextures;
// Generated message map functions
//{{AFX_MSG(COPTView3D)
virtual BOOL OnInitDialog(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG
DECLARE_MESSAGE_MAP() };
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