Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. // OPTView3D.h : header file
  9. //
  10. /////////////////////////////////////////////////////////////////////////////
  11. // COPTView3D dialog
  12. class COPTView3D : public CPropertyPage
  13. {
  14. DECLARE_DYNCREATE(COPTView3D)
  15. // Construction
  16. public:
  17. COPTView3D();
  18. ~COPTView3D();
  19. // Dialog Data
  20. //{{AFX_DATA(COPTView3D)
  21. enum { IDD = IDD_OPTIONS_3D };
  22. CStatic m_cBackText;
  23. CSliderCtrl m_cBackPlane;
  24. CStatic m_ModelDistanceText;
  25. CSliderCtrl m_ModelDistance;
  26. CStatic m_DetailDistanceText;
  27. CSliderCtrl m_DetailDistance;
  28. CStatic m_ForwardSpeedText;
  29. CSliderCtrl m_ForwardSpeedMax;
  30. CStatic m_TimeToMaxSpeedText;
  31. CSliderCtrl m_TimeToMaxSpeed;
  32. //}}AFX_DATA
  33. // Overrides
  34. // ClassWizard generate virtual function overrides
  35. //{{AFX_VIRTUAL(COPTView3D)
  36. public:
  37. virtual BOOL OnApply();
  38. protected:
  39. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  40. //}}AFX_VIRTUAL
  41. // Implementation
  42. protected:
  43. BOOL m_bOldFilterTextures;
  44. // Generated message map functions
  45. //{{AFX_MSG(COPTView3D)
  46. virtual BOOL OnInitDialog();
  47. afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
  48. //}}AFX_MSG
  49. DECLARE_MESSAGE_MAP()
  50. };