Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <windows.h>
#include "Render3D.h"
#include "Render3DMS.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
CRender3D *CreateRender3D(Render3DType_t eRender3DType) { switch (eRender3DType) { case Render3DTypeMaterialSystem: { return(new CRender3DMS()); } }
return(NULL); }
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