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//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose: PC Joystick implementation for inputsystem.dll
//
//===========================================================================//
#include "inputsystem.h"
#include "tier1/convar.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Joystick helpers
//-----------------------------------------------------------------------------
#define JOY_POVFWDRIGHT ( ( JOY_POVFORWARD + JOY_POVRIGHT ) >> 1 ) // 4500
#define JOY_POVRIGHTBACK ( ( JOY_POVRIGHT + JOY_POVBACKWARD ) >> 1 ) // 13500
#define JOY_POVFBACKLEFT ( ( JOY_POVBACKWARD + JOY_POVLEFT ) >> 1 ) // 22500
#define JOY_POVLEFTFWD ( ( JOY_POVLEFT + JOY_POVFORWARD ) >> 1 ) // 31500
ConVar joy_wwhack1( "joy_wingmanwarrior_centerhack", "0", FCVAR_ARCHIVE, "Wingman warrior centering hack." ); ConVar joy_axisbutton_threshold( "joy_axisbutton_threshold", "0.3", FCVAR_ARCHIVE, "Analog axis range before a button press is registered." );
//-----------------------------------------------------------------------------
// Initialize all joysticks
//-----------------------------------------------------------------------------
void CInputSystem::InitializeJoysticks( void ) { // assume no joystick
m_nJoystickCount = 0;
// abort startup if user requests no joystick
if ( CommandLine()->FindParm("-nojoy" ) ) return; // verify joystick driver is present
int nMaxJoysticks = joyGetNumDevs(); if ( nMaxJoysticks > MAX_JOYSTICKS ) { nMaxJoysticks = MAX_JOYSTICKS; } else if ( nMaxJoysticks <= 0 ) { DevMsg( 1, "joystick not found -- driver not present\n"); return; }
// cycle through the joysticks looking for valid ones
MMRESULT mmr; for ( int i=0; i < nMaxJoysticks; i++ ) { JOYINFOEX ji; Q_memset( &ji, 0, sizeof( ji ) ); ji.dwSize = sizeof(ji); ji.dwFlags = JOY_RETURNCENTERED; mmr = joyGetPosEx( i, &ji ); if ( mmr != JOYERR_NOERROR ) continue;
// get the capabilities of the selected joystick
// abort startup if command fails
JOYCAPS jc; Q_memset( &jc, 0, sizeof( jc ) ); mmr = joyGetDevCaps( i, &jc, sizeof( jc ) ); if ( mmr != JOYERR_NOERROR ) continue;
JoystickInfo_t &info = m_pJoystickInfo[m_nJoystickCount]; info.m_nDeviceId = i; info.m_JoyInfoEx = ji; info.m_nButtonCount = (int)jc.wNumButtons; info.m_bHasPOVControl = ( jc.wCaps & JOYCAPS_HASPOV ) ? true : false; info.m_bDiagonalPOVControlEnabled = false; info.m_nFlags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNX | JOY_RETURNY; info.m_nAxisFlags = 0; if ( jc.wNumAxes >= 2 ) { info.m_nAxisFlags |= 0x3; } if ( info.m_bHasPOVControl ) { info.m_nFlags |= JOY_RETURNPOV; } if ( jc.wCaps & JOYCAPS_HASZ ) { info.m_nFlags |= JOY_RETURNZ; info.m_nAxisFlags |= 0x4; } if ( jc.wCaps & JOYCAPS_HASR ) { info.m_nFlags |= JOY_RETURNR; info.m_nAxisFlags |= 0x8; } if ( jc.wCaps & JOYCAPS_HASU ) { info.m_nFlags |= JOY_RETURNU; info.m_nAxisFlags |= 0x10; } if ( jc.wCaps & JOYCAPS_HASV ) { info.m_nFlags |= JOY_RETURNV; info.m_nAxisFlags |= 0x20; } info.m_nLastPolledButtons = 0; info.m_nLastPolledAxisButtons = 0; info.m_nLastPolledPOVState = 0; memset( info.m_pLastPolledAxes, 0, sizeof(info.m_pLastPolledAxes) ); ++m_nJoystickCount;
EnableJoystickInput( i, true ); } }
//-----------------------------------------------------------------------------
// Process the event
//-----------------------------------------------------------------------------
void CInputSystem::JoystickButtonEvent( ButtonCode_t button, int sample ) { // package the key
if ( sample ) { PostButtonPressedEvent( IE_ButtonPressed, m_nLastSampleTick, button, button ); } else { PostButtonReleasedEvent( IE_ButtonReleased, m_nLastSampleTick, button, button ); } }
//-----------------------------------------------------------------------------
// Update the joystick button state
//-----------------------------------------------------------------------------
void CInputSystem::UpdateJoystickButtonState( int nJoystick ) { JoystickInfo_t &info = m_pJoystickInfo[nJoystick]; JOYINFOEX& ji = info.m_JoyInfoEx;
// Standard joystick buttons
unsigned int buttons = ji.dwButtons ^ info.m_nLastPolledButtons; if ( buttons ) { for ( int j = 0 ; j < info.m_nButtonCount ; ++j ) { int mask = buttons & ( 1 << j ); if ( !mask ) continue;
ButtonCode_t code = (ButtonCode_t)JOYSTICK_BUTTON( nJoystick, j ); if ( mask & ji.dwButtons ) { // down event
JoystickButtonEvent( code, MAX_BUTTONSAMPLE ); } else { // up event
JoystickButtonEvent( code, 0 ); } }
info.m_nLastPolledButtons = (unsigned int)ji.dwButtons; }
// Analog axis buttons
const float minValue = joy_axisbutton_threshold.GetFloat() * MAX_BUTTONSAMPLE; for ( int j = 0 ; j < MAX_JOYSTICK_AXES; ++j ) { if ( ( info.m_nAxisFlags & (1 << j) ) == 0 ) continue;
// Positive side of the axis
int mask = ( 1 << (j << 1) ); ButtonCode_t code = JOYSTICK_AXIS_BUTTON( nJoystick, (j << 1) ); float value = GetAnalogValue( JOYSTICK_AXIS( nJoystick, j ) );
if ( value > minValue && !(info.m_nLastPolledAxisButtons & mask) ) { info.m_nLastPolledAxisButtons |= mask; JoystickButtonEvent( code, MAX_BUTTONSAMPLE ); } if ( value <= minValue && (info.m_nLastPolledAxisButtons & mask) ) { info.m_nLastPolledAxisButtons &= ~mask; JoystickButtonEvent( code, 0 ); }
// Negative side of the axis
mask <<= 1; code = (ButtonCode_t)( code + 1 ); if ( value < -minValue && !(info.m_nLastPolledAxisButtons & mask) ) { info.m_nLastPolledAxisButtons |= mask; JoystickButtonEvent( code, MAX_BUTTONSAMPLE ); } if ( value >= -minValue && (info.m_nLastPolledAxisButtons & mask) ) { info.m_nLastPolledAxisButtons &= ~mask; JoystickButtonEvent( code, 0 ); } } }
//-----------------------------------------------------------------------------
// Purpose: Get raw joystick sample along axis
//-----------------------------------------------------------------------------
unsigned int CInputSystem::AxisValue( JoystickAxis_t axis, JOYINFOEX& ji ) { switch (axis) { case JOY_AXIS_X: return (unsigned int)ji.dwXpos; case JOY_AXIS_Y: return (unsigned int)ji.dwYpos; case JOY_AXIS_Z: return (unsigned int)ji.dwZpos; case JOY_AXIS_R: return (unsigned int)ji.dwRpos; case JOY_AXIS_U: return (unsigned int)ji.dwUpos; case JOY_AXIS_V: return (unsigned int)ji.dwVpos; } // FIX: need to do some kind of error
return (unsigned int)ji.dwXpos; }
//-----------------------------------------------------------------------------
// Update the joystick POV control
//-----------------------------------------------------------------------------
void CInputSystem::UpdateJoystickPOVControl( int nJoystick ) { JoystickInfo_t &info = m_pJoystickInfo[nJoystick]; JOYINFOEX& ji = info.m_JoyInfoEx;
if ( !info.m_bHasPOVControl ) return;
// convert POV information into 4 bits of state information
// this avoids any potential problems related to moving from one
// direction to another without going through the center position
unsigned int povstate = 0;
if ( ji.dwPOV != JOY_POVCENTERED ) { if (ji.dwPOV == JOY_POVFORWARD) // 0
{ povstate |= 0x01; } if (ji.dwPOV == JOY_POVRIGHT) // 9000
{ povstate |= 0x02; } if (ji.dwPOV == JOY_POVBACKWARD) // 18000
{ povstate |= 0x04; } if (ji.dwPOV == JOY_POVLEFT) // 27000
{ povstate |= 0x08; }
// Deal with diagonals if user wants them
if ( info.m_bDiagonalPOVControlEnabled ) { if (ji.dwPOV == JOY_POVFWDRIGHT) // 4500
{ povstate |= ( 0x01 | 0x02 ); } if (ji.dwPOV == JOY_POVRIGHTBACK) // 13500
{ povstate |= ( 0x02 | 0x04 ); } if (ji.dwPOV == JOY_POVFBACKLEFT) // 22500
{ povstate |= ( 0x04 | 0x08 ); } if (ji.dwPOV == JOY_POVLEFTFWD) // 31500
{ povstate |= ( 0x08 | 0x01 ); } } }
// determine which bits have changed and key an auxillary event for each change
unsigned int buttons = povstate ^ info.m_nLastPolledPOVState; if ( buttons ) { for ( int i = 0; i < JOYSTICK_POV_BUTTON_COUNT; ++i ) { unsigned int mask = buttons & ( 1 << i ); if ( !mask ) continue;
ButtonCode_t code = (ButtonCode_t)JOYSTICK_POV_BUTTON( nJoystick, i );
if ( mask & povstate ) { // Keydown on POV buttons
JoystickButtonEvent( code, MAX_BUTTONSAMPLE ); } else { // KeyUp on POV buttons
JoystickButtonEvent( code, 0 ); } }
// Latch old values
info.m_nLastPolledPOVState = povstate; } }
//-----------------------------------------------------------------------------
// Purpose: Sample the joystick
//-----------------------------------------------------------------------------
void CInputSystem::PollJoystick( void ) { if ( !m_JoysticksEnabled.IsAnyFlagSet() ) return;
InputState_t &state = m_InputState[ m_bIsPolling ]; for ( int i = 0; i < m_nJoystickCount; ++i ) { if ( !m_JoysticksEnabled.IsFlagSet( 1 << i ) ) continue;
JoystickInfo_t &info = m_pJoystickInfo[i]; JOYINFOEX& ji = info.m_JoyInfoEx; Q_memset( &ji, 0, sizeof( ji ) ); ji.dwSize = sizeof( ji ); ji.dwFlags = (DWORD)info.m_nFlags;
if ( joyGetPosEx( info.m_nDeviceId, &ji ) != JOYERR_NOERROR ) continue;
// This hack fixes a bug in the Logitech WingMan Warrior DirectInput Driver
// rather than having 32768 be the zero point, they have the zero point at 32668
// go figure -- anyway, now we get the full resolution out of the device
if ( joy_wwhack1.GetBool() ) { ji.dwUpos += 100; }
// Poll joystick axes
for ( int j = 0; j < MAX_JOYSTICK_AXES; ++j ) { if ( ( info.m_nAxisFlags & ( 1 << j ) ) == 0 ) continue;
AnalogCode_t code = JOYSTICK_AXIS( i, j ); int nValue = AxisValue( (JoystickAxis_t)j, ji ) - MAX_BUTTONSAMPLE; state.m_pAnalogDelta[ code ] = nValue - state.m_pAnalogValue[ code ]; state.m_pAnalogValue[ code ] = nValue; if ( state.m_pAnalogDelta[ code ] != 0 ) { PostEvent( IE_AnalogValueChanged, m_nLastSampleTick, code, state.m_pAnalogValue[ code ], state.m_pAnalogDelta[ code ] ); } }
UpdateJoystickButtonState( i ); UpdateJoystickPOVControl( i ); } }
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