Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $Header: $
  6. // $NoKeywords: $
  7. //=============================================================================//
  8. #ifndef IHARDWARECONFIGINTERNAL_H
  9. #define IHARDWARECONFIGINTERNAL_H
  10. #ifdef _WIN32
  11. #pragma once
  12. #endif
  13. #include "materialsystem/imaterialsystemhardwareconfig.h"
  14. //-----------------------------------------------------------------------------
  15. // Material system configuration
  16. //-----------------------------------------------------------------------------
  17. class IHardwareConfigInternal : public IMaterialSystemHardwareConfig
  18. {
  19. public:
  20. // Gets at the HW specific shader DLL name
  21. virtual const char *GetHWSpecificShaderDLLName() const = 0;
  22. };
  23. #endif // IHARDWARECONFIGINTERNAL_H