Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

23 lines
671 B

  1. //========== Copyright (c) Valve Corporation, All rights reserved. ==========//
  2. #include "common_ps_fxc.h"
  3. sampler LowSampler : register( s0 );
  4. sampler HiSampler : register( s1 );
  5. struct PS_INPUT
  6. {
  7. float2 texCoord : TEXCOORD0;
  8. };
  9. float4 main( PS_INPUT i ) : COLOR
  10. {
  11. float4 lowColor = tex2D( LowSampler, i.texCoord );
  12. float3 hiColor = tex2D( HiSampler, i.texCoord );
  13. lowColor.rgb = GammaToLinear( lowColor.rgb );
  14. hiColor.rgb = GammaToLinear( hiColor.rgb );
  15. float4 result = float4( ( 1.0f / MAX_HDR_OVERBRIGHT ) * max( lowColor.xyz, hiColor.xyz * MAX_HDR_OVERBRIGHT ), lowColor.a );
  16. return FinalOutput( result, 0, PIXEL_FOG_TYPE_NONE, TONEMAP_SCALE_NONE );
  17. }