Counter Strike : Global Offensive Source Code
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//========== Copyright (c) Valve Corporation, All rights reserved. ==========//
#include "common_vs_fxc.h"
struct VS_INPUT { float3 vPos : POSITION; float3 vTexCoord : TEXCOORD0; float4 vColor : COLOR0; };
struct VS_OUTPUT { float4 projPos : POSITION; float3 vTexCoord : TEXCOORD0; float4 vColor : TEXCOORD1; };
VS_OUTPUT main( const VS_INPUT v ) { VS_OUTPUT o = ( VS_OUTPUT )0;
o.projPos.xyzw = mul( float4( v.vPos.xyz, 1.0f ), cModelViewProj ); o.vTexCoord = v.vTexCoord; o.vColor.rgba = v.vColor.rgba;
return o; }
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