Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

38 lines
1.2 KiB

  1. //====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =====//
  2. //
  3. // A list of DmeHitboxSetList's
  4. //
  5. //===========================================================================//
  6. #include "datamodel/dmelementfactoryhelper.h"
  7. #include "mdlobjects/dmehitbox.h"
  8. #include "mdlobjects/dmehitboxset.h"
  9. #include "mdlobjects/dmehitboxsetlist.h"
  10. // memdbgon must be the last include file in a .cpp file!!!
  11. #include "tier0/memdbgon.h"
  12. //-----------------------------------------------------------------------------
  13. // Expose this class to the scene database
  14. //-----------------------------------------------------------------------------
  15. IMPLEMENT_ELEMENT_FACTORY( DmeHitboxSetList, CDmeHitboxSetList );
  16. //-----------------------------------------------------------------------------
  17. //
  18. //-----------------------------------------------------------------------------
  19. void CDmeHitboxSetList::OnConstruction()
  20. {
  21. m_HitboxSetList.Init( this, "hitboxSetList" );
  22. }
  23. //-----------------------------------------------------------------------------
  24. //
  25. //-----------------------------------------------------------------------------
  26. void CDmeHitboxSetList::OnDestruction()
  27. {
  28. }