Counter Strike : Global Offensive Source Code
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  1. //===== Copyright (c) 1996-2009, Valve Corporation, All rights reserved. ====
  2. //
  3. // Dme version of QC $poseparameter
  4. //
  5. //===========================================================================//
  6. // Valve includes
  7. #include "datamodel/dmelementfactoryhelper.h"
  8. #include "mdlobjects/dmeposeparameter.h"
  9. // memdbgon must be the last include file in a .cpp file!!!
  10. #include "tier0/memdbgon.h"
  11. //-----------------------------------------------------------------------------
  12. // Expose this class to the scene database
  13. //-----------------------------------------------------------------------------
  14. IMPLEMENT_ELEMENT_FACTORY( DmePoseParameter, CDmePoseParameter );
  15. //-----------------------------------------------------------------------------
  16. //
  17. //-----------------------------------------------------------------------------
  18. void CDmePoseParameter::OnConstruction()
  19. {
  20. m_flMin.Init( this, "min" );
  21. m_flMax.Init( this, "max" );
  22. m_bLoop.Init( this, "loop" );
  23. m_flLoopRange.Init( this, "loopRange" );
  24. m_bWrap.Init( this, "wrap" );
  25. }
  26. //-----------------------------------------------------------------------------
  27. //
  28. //-----------------------------------------------------------------------------
  29. void CDmePoseParameter::OnDestruction()
  30. {
  31. }