Counter Strike : Global Offensive Source Code
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  1. //========== Copyright (c) Valve Corporation, All rights reserved. ============
  2. //
  3. // Purpose: performs serialization for CSOAContainer (avoids tier1 depending on datamodel)
  4. //
  5. //=============================================================================
  6. #ifndef UTLSOACONTAINER_SERIALIZATION_H
  7. #define UTLSOACONTAINER_SERIALIZATION_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. //-----------------------------------------------------------------------------
  12. // Forward declarations
  13. //-----------------------------------------------------------------------------
  14. class CSOAContainer;
  15. //-----------------------------------------------------------------------------
  16. // Serialization/Unserialization
  17. //-----------------------------------------------------------------------------
  18. bool SerializeCSOAContainer( const CSOAContainer *pContainer, CDmxElement *pRootElement );
  19. bool UnserializeCSOAContainer( const CSOAContainer *pContainer, const CDmxElement *pRootElement );
  20. #endif // UTLSOACONTAINER_SERIALIZATION_H