Counter Strike : Global Offensive Source Code
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//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#ifndef XBOXINSTALLER_H
#define XBOXINSTALLER_H
#include "tier0/platform.h"
#if defined( PLATFORM_X360 )
#ifdef _WIN32
#pragma once
#endif
#include "appframework/iappsystem.h"
#define SOURCE_SECTOR_SIZE 2048 // DVD Sector Size
#define TARGET_SECTOR_SIZE 512 // HDD Sector Size
// all CStrike15 cached files relative to this, having a parent dir is critical
// the cache is a shared resource among titles, using the simple root would be VERY bad
#define CACHE_PATH_CSTIKRE15 "cache:/cs1501"
struct CopyStats_t { DWORD m_InstallStartTime; DWORD m_InstallStopTime;
char m_srcFilename[MAX_PATH]; char m_dstFilename[MAX_PATH];
DWORD m_ReadSize; DWORD m_WriteSize; DWORD m_BytesCopied; DWORD m_TotalReadTime; DWORD m_TotalWriteTime; DWORD m_TotalReadSize; DWORD m_TotalWriteSize; DWORD m_BufferReadSize; DWORD m_BufferWriteSize; DWORD m_BufferReadTime; DWORD m_BufferWriteTime; DWORD m_CopyTime; DWORD m_CopyErrors; DWORD m_NumReadBuffers; DWORD m_NumWriteBuffers; };
abstract_class IXboxInstaller : public IAppSystem { public: virtual bool Setup( bool bForceInstall = false ) = 0; virtual void ResetSetup() = 0;
virtual bool Start() = 0; virtual void Stop() = 0; virtual bool IsStopped( bool bForceStop ) = 0;
virtual DWORD GetTotalSize() = 0; virtual DWORD GetVersion() = 0; virtual const CopyStats_t *GetCopyStats() = 0; virtual bool IsInstallEnabled() = 0; virtual bool IsFullyInstalled() = 0;
// hint to the other systems that may allow a restart
virtual bool ShouldRestart() = 0;
// prefer a restart, but until that happens...
// called by other systems when safe to alter search paths
virtual bool ForceCachePaths() = 0; virtual void SpewStatus() = 0; };
DECLARE_TIER1_INTERFACE( IXboxInstaller, g_pXboxInstaller );
extern bool IsAlreadyInstalledToXboxHDDCache();
#endif // _X360
#endif // XBOXINSTALLER_H
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