Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2008, Valve Corporation, All rights reserved. =====//
  2. //
  3. // Dme representation of QC: $definebone
  4. //
  5. //===========================================================================//
  6. #ifndef DMEDEFINEBONE_H
  7. #define DMEDEFINEBONE_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "datamodel/dmattributevar.h"
  12. #include "datamodel/dmelement.h"
  13. //-----------------------------------------------------------------------------
  14. // Dme representation of QC: $definebone
  15. //-----------------------------------------------------------------------------
  16. class CDmeDefineBone : public CDmElement
  17. {
  18. DEFINE_ELEMENT( CDmeDefineBone, CDmElement );
  19. public:
  20. CDmaString m_Parent;
  21. CDmaVar< Vector > m_Translation;
  22. CDmaVar< QAngle > m_Rotation;
  23. CDmaVar< Vector > m_RealignTranslation;
  24. CDmaVar< QAngle > m_RealignRotation;
  25. CDmaString m_sContentsDescription;
  26. };
  27. #endif // DMEDEFINEBONE_H