Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =====//
//
// Dme version of a hitbox
//
//===========================================================================//
#ifndef DMEHITBOX_H
#define DMEHITBOX_H
#ifdef _WIN32
#pragma once
#endif
// Valve includes
#include "mdlobjects/dmebbox.h"
//-----------------------------------------------------------------------------
// A class representing an attachment point
//-----------------------------------------------------------------------------
class CDmeHitbox : public CDmeBBox { DEFINE_ELEMENT( CDmeHitbox, CDmeBBox );
public: virtual void Draw( const matrix3x4_t &shapeToWorld, CDmeDrawSettings *pDrawSettings = NULL );
CDmaString m_sSurfaceProperty; CDmaVar< int > m_nGroupId; CDmaString m_sBoneName; CDmaColor m_cRenderColor; // used for visualization
};
#endif // DMEHITBOX_H
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